// // system_context.hpp // ~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_SYSTEM_CONTEXT_HPP #define BOOST_ASIO_SYSTEM_CONTEXT_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include #include #include #include #include namespace boost { namespace asio { class system_executor; /// The executor context for the system executor. class system_context : public execution_context { public: /// The executor type associated with the context. typedef system_executor executor_type; /// Destructor shuts down all threads in the system thread pool. BOOST_ASIO_DECL ~system_context(); /// Obtain an executor for the context. executor_type get_executor() BOOST_ASIO_NOEXCEPT; /// Signal all threads in the system thread pool to stop. BOOST_ASIO_DECL void stop(); /// Determine whether the system thread pool has been stopped. BOOST_ASIO_DECL bool stopped() const BOOST_ASIO_NOEXCEPT; /// Join all threads in the system thread pool. BOOST_ASIO_DECL void join(); #if defined(GENERATING_DOCUMENTATION) private: #endif // defined(GENERATING_DOCUMENTATION) // Constructor creates all threads in the system thread pool. BOOST_ASIO_DECL system_context(); private: friend class system_executor; struct thread_function; // The underlying scheduler. detail::scheduler& scheduler_; // The threads in the system thread pool. detail::thread_group threads_; }; } // namespace asio } // namespace boost #include #include #if defined(BOOST_ASIO_HEADER_ONLY) # include #endif // defined(BOOST_ASIO_HEADER_ONLY) #endif // BOOST_ASIO_SYSTEM_CONTEXT_HPP