winrt_socket_send_op.hpp 3.3 KB

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  1. //
  2. // detail/winrt_socket_send_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef BOOST_ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
  11. #define BOOST_ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include <boost/asio/detail/config.hpp>
  16. #if defined(BOOST_ASIO_WINDOWS_RUNTIME)
  17. #include <boost/asio/detail/bind_handler.hpp>
  18. #include <boost/asio/detail/buffer_sequence_adapter.hpp>
  19. #include <boost/asio/detail/fenced_block.hpp>
  20. #include <boost/asio/detail/handler_alloc_helpers.hpp>
  21. #include <boost/asio/detail/handler_invoke_helpers.hpp>
  22. #include <boost/asio/detail/memory.hpp>
  23. #include <boost/asio/detail/winrt_async_op.hpp>
  24. #include <boost/asio/error.hpp>
  25. #include <boost/asio/detail/push_options.hpp>
  26. namespace boost {
  27. namespace asio {
  28. namespace detail {
  29. template <typename ConstBufferSequence, typename Handler>
  30. class winrt_socket_send_op :
  31. public winrt_async_op<unsigned int>
  32. {
  33. public:
  34. BOOST_ASIO_DEFINE_HANDLER_PTR(winrt_socket_send_op);
  35. winrt_socket_send_op(const ConstBufferSequence& buffers, Handler& handler)
  36. : winrt_async_op<unsigned int>(&winrt_socket_send_op::do_complete),
  37. buffers_(buffers),
  38. handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler))
  39. {
  40. handler_work<Handler>::start(handler_);
  41. }
  42. static void do_complete(void* owner, operation* base,
  43. const boost::system::error_code&, std::size_t)
  44. {
  45. // Take ownership of the operation object.
  46. winrt_socket_send_op* o(static_cast<winrt_socket_send_op*>(base));
  47. ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
  48. handler_work<Handler> w(o->handler_);
  49. BOOST_ASIO_HANDLER_COMPLETION((*o));
  50. #if defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
  51. // Check whether buffers are still valid.
  52. if (owner)
  53. {
  54. buffer_sequence_adapter<boost::asio::const_buffer,
  55. ConstBufferSequence>::validate(o->buffers_);
  56. }
  57. #endif // defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
  58. // Make a copy of the handler so that the memory can be deallocated before
  59. // the upcall is made. Even if we're not about to make an upcall, a
  60. // sub-object of the handler may be the true owner of the memory associated
  61. // with the handler. Consequently, a local copy of the handler is required
  62. // to ensure that any owning sub-object remains valid until after we have
  63. // deallocated the memory here.
  64. detail::binder2<Handler, boost::system::error_code, std::size_t>
  65. handler(o->handler_, o->ec_, o->result_);
  66. p.h = boost::asio::detail::addressof(handler.handler_);
  67. p.reset();
  68. // Make the upcall if required.
  69. if (owner)
  70. {
  71. fenced_block b(fenced_block::half);
  72. BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  73. w.complete(handler, handler.handler_);
  74. BOOST_ASIO_HANDLER_INVOCATION_END;
  75. }
  76. }
  77. private:
  78. ConstBufferSequence buffers_;
  79. Handler handler_;
  80. };
  81. } // namespace detail
  82. } // namespace asio
  83. } // namespace boost
  84. #include <boost/asio/detail/pop_options.hpp>
  85. #endif // defined(BOOST_ASIO_WINDOWS_RUNTIME)
  86. #endif // BOOST_ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP