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clientlaunch
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5c075a96a4
Synchronize client simulator and ingestion servers
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1 year ago |
clients.cpp
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1ed7f51b82
Fixed the bug with distibuting clients over their ingestion servers. Clients are now distributed over ingestion servers with the same modulo calculation like clients to storage server mapping
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1 year ago |
clients.hpp
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c411e07295
Changes to client for server-driven epochs. Clients do all read and writes asynchronously using boost::async_read/write. Clients use tokens received by the storage server for sending message bundles
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1 year ago |
gcm.cpp
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7397846e61
Adding missing gcm files for client
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1 year ago |
gcm.h
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7397846e61
Adding missing gcm files for client
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1 year ago |