#!/usr/bin/env python3 class NetAddr: """A class representing a network address""" nextaddr = 1 def __init__(self): """Generate a fresh network address""" self.addr = NetAddr.nextaddr NetAddr.nextaddr += 1 def __eq__(self, other): return (isinstance(other, self.__class__) and self.__dict__ == other.__dict__) def __hash__(self): return hash(self.addr) def __str__(self): return self.addr.__str__() class Network: """A class representing a simulated network. Servers can bind() to the network, yielding a NetAddr (network address), and clients can connect() to a NetAddr yielding a Connection.""" def __init__(self): self.servers = dict() self.epoch = 1 self.epochcallbacks = [] self.epochendingcallbacks = [] self.dirauthkeylist = [] def printservers(self): """Print the list of NetAddrs bound to something.""" print("Servers:") for a in self.servers.keys(): print(a) def setdirauthkey(self, index, vk): """Set the public verification key for dirauth number index to vk.""" if index >= len(self.dirauthkeylist): self.dirauthkeylist.extend([None] * (index+1-len(self.dirauthkeylist))) self.dirauthkeylist[index] = vk def dirauthkeys(self): """Return the list of dirauth public verification keys.""" return self.dirauthkeylist def getepoch(self): """Return the current epoch.""" return self.epoch def nextepoch(self): """Increment the current epoch, and return it.""" for c in self.epochendingcallbacks: c.epoch_ending(self.epoch) self.epoch += 1 for c in self.epochcallbacks: c.newepoch(self.epoch) return self.epoch def wantepochticks(self, callback, want, end=False): """Register or deregister an object from receiving epoch change callbacks. If want is True, the callback object's newepoch() method will be called at each epoch change, with an argument of the new epoch. If want if False, the callback object will be deregistered. If end is True, the callback object's epoch_ending() method will be called instead at the end of the epoch, just _before_ the epoch number change.""" if end: if want: self.epochendingcallbacks.append(callback) else: self.epochendingcallbacks.remove(callback) else: if want: self.epochcallbacks.append(callback) else: self.epochcallbacks.remove(callback) def bind(self, server): """Bind a server to a newly generated NetAddr, returning the NetAddr. The server's bound() callback will also be invoked.""" addr = NetAddr() self.servers[addr] = server server.bound(addr, lambda: self.servers.pop(addr)) return addr def connect(self, client, srvaddr): """Connect the given client to the server bound to addr. Throw an exception if there is no server bound to that address.""" server = self.servers[srvaddr] return server.connected(client) # The singleton instance of Network thenetwork = Network() class NetMsg: """The parent class of network messages. Subclass this class to implement specific kinds of network messages.""" class StringNetMsg(NetMsg): """Send an arbitratry string as a NetMsg.""" def __init__(self, str): self.data = str def __str__(self): return self.data.__str__() class Connection: def __init__(self, peer = None): """Create a Connection object with the given peer.""" self.peer = peer def closed(self): print("connection closed with", self.peer) self.peer = None def close(self): print("closing connection with", self.peer) self.peer.closed() self.peer = None class ClientConnection(Connection): """The parent class of client-side network connections. Subclass this class to do anything more elaborate than just passing arbitrary NetMsgs, which then get ignored.""" def __init__(self, peer): """Create a ClientConnection object with the given peer. The peer must have a received(client, msg) method.""" self.peer = peer def sendmsg(self, netmsg): assert(isinstance(netmsg, NetMsg)) self.peer.received(self, netmsg) def received(self, netmsg): print("received", netmsg, "from server") class ServerConnection(Connection): """The parent class of server-side network connections.""" def __init__(self): self.peer = None def sendmsg(self, netmsg): assert(isinstance(netmsg, NetMsg)) self.peer.received(netmsg) def received(self, client, netmsg): print("received", netmsg, "from client", client) class Server: """The parent class of network servers. Subclass this class to implement servers of different kinds. You will probably only need to override the implementation of connected().""" def __init__(self, name): self.name = name def __str__(self): return self.name.__str__() def bound(self, netaddr, closer): """Callback invoked when the server is successfully bound to a NetAddr. The parameters are the netaddr to which the server is bound and closer (as in a thing that causes something to close) is a callback function that should be used when the server wishes to stop listening for new connections.""" self.closer = closer def close(self): """Stop listening for new connections.""" self.closer() def connected(self, client): """Callback invoked when a client connects to this server. This callback must create the Connection object that will be returned to the client.""" print("server", self, "conected to client", client) serverconnection = ServerConnection() clientconnection = ClientConnection(serverconnection) serverconnection.peer = clientconnection return clientconnection if __name__ == '__main__': n1 = NetAddr() n2 = NetAddr() assert(n1 == n1) assert(not (n1 == n2)) assert(n1 != n2) print(n1, n2) srv = Server("hello world server") thenetwork.printservers() a = thenetwork.bind(srv) thenetwork.printservers() print("in main", a) conn = thenetwork.connect("hello world client", a) conn.sendmsg(StringNetMsg("hi")) conn.close() srv.close() thenetwork.printservers()