/* * Copyright (C) 2011-2016 Intel Corporation. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Intel Corporation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef _CAESM_SERVER_H_ #define _CAESM_SERVER_H_ #include "CSelector.h" #include "IServerSocket.h" #include "ITransporter.h" #include "ISerializer.h" #include "IAESMLogic.h" #include "AESMQueueManager.h" #include using namespace std; /* * Encapsulates all AESM server logic */ class CAESMServer { public: virtual ~CAESMServer(); CAESMServer(IServerSocket* server_sock, CSelector* selector, IAESMLogic* aesmLogic); void doWork(); void shutDown(); void init(); //creates an AESMQueueManager instance with three queues and three work threads (one for each event class) static AESMQueueManager* constructAESMQueueManager(IAESMLogic& aesmLogic, ITransporter& transporter); protected: IServerSocket* m_serverSocket; CSelector* m_selector; ITransporter* m_transporter; AESMQueueManager* m_queueManager; IAESMLogic* m_aesmLogic; bool m_shutDown; int m_fdPipe[2]; private: CAESMServer& operator=(const CAESMServer&); CAESMServer(const CAESMServer&); }; #endif