/* * Copyright (c) 1999 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereby granted * without fee, provided the above notices are retained on all copies. * Permission to modify the code and to distribute modified code is granted, * provided the above notices are retained, and a notice that the code was * modified is included with the above copyright notice. * */ #ifndef LOCALE_IMPL_H #define LOCALE_IMPL_H #include // C locale header file. #include #include #include #include "c_locale.h" _STLP_BEGIN_NAMESPACE #if defined (_STLP_USE_TEMPLATE_EXPORT) //Export of _Locale_impl facets container: # if !defined (_STLP_USE_PTR_SPECIALIZATIONS) //If we are using pointer specialization, vector will use //the already exported vector implementation. _STLP_EXPORT_TEMPLATE_CLASS allocator; _STLP_MOVE_TO_PRIV_NAMESPACE _STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy >; _STLP_EXPORT_TEMPLATE_CLASS _Vector_base >; _STLP_MOVE_TO_STD_NAMESPACE # endif # if defined (_STLP_DEBUG) _STLP_MOVE_TO_PRIV_NAMESPACE # define _STLP_NON_DBG_VECTOR _STLP_NON_DBG_NAME(vector) _STLP_EXPORT_TEMPLATE_CLASS __construct_checker<_STLP_NON_DBG_VECTOR > >; _STLP_EXPORT_TEMPLATE_CLASS _STLP_NON_DBG_VECTOR >; # undef _STLP_NON_DBG_VECTOR _STLP_MOVE_TO_STD_NAMESPACE # endif _STLP_EXPORT_TEMPLATE_CLASS vector >; #endif //---------------------------------------------------------------------- // Class _Locale_impl // This is the base class which implements access only and is supposed to // be used for classic locale only class _STLP_CLASS_DECLSPEC _Locale_impl : public _Refcount_Base { public: _Locale_impl(const char* s); _Locale_impl(const _Locale_impl&); _Locale_impl(size_t n, const char* s); private: ~_Locale_impl(); public: size_t size() const { return facets_vec.size(); } basic_string, allocator > name; static void _STLP_FUNCTION_THROWS _STLP_CALL _M_throw_bad_cast(); private: void operator=(const _Locale_impl&); public: class _STLP_CLASS_DECLSPEC Init { public: Init(); ~Init(); private: _Refcount_Base& _M_count() const; }; static void _STLP_CALL _S_initialize(); static void _STLP_CALL _S_uninitialize(); static void make_classic_locale(); static void free_classic_locale(); friend class Init; public: // void remove(size_t index); locale::facet* insert(locale::facet*, const locale::id& n); void insert(_Locale_impl* from, const locale::id& n); // Helper functions for byname construction of locales. _Locale_name_hint* insert_ctype_facets(const char* &name, char *buf, _Locale_name_hint* hint); _Locale_name_hint* insert_numeric_facets(const char* &name, char *buf, _Locale_name_hint* hint); _Locale_name_hint* insert_time_facets(const char* &name, char *buf, _Locale_name_hint* hint); _Locale_name_hint* insert_collate_facets(const char* &name, char *buf, _Locale_name_hint* hint); _Locale_name_hint* insert_monetary_facets(const char* &name, char *buf, _Locale_name_hint* hint); _Locale_name_hint* insert_messages_facets(const char* &name, char *buf, _Locale_name_hint* hint); bool operator != (const locale& __loc) const { return __loc._M_impl != this; } private: vector facets_vec; private: friend _Locale_impl * _STLP_CALL _copy_Nameless_Locale_impl( _Locale_impl * ); friend void _STLP_CALL _release_Locale_impl( _Locale_impl *& loc ); #if defined (_STLP_USE_MSVC6_MEM_T_BUG_WORKAROUND) || \ defined (_STLP_SIGNAL_RUNTIME_COMPATIBILITY) || defined (_STLP_CHECK_RUNTIME_COMPATIBILITY) friend class _STLP_NO_MEM_T_NAME(loc); #else friend class locale; #endif }; void _STLP_CALL _release_Locale_impl( _Locale_impl *& loc ); _STLP_END_NAMESPACE #endif // Local Variables: // mode:C++ // End: