/* * * Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1997 * Moscow Center for SPARC Technology * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty expressed * or implied. Any use is at your own risk. * * Permission to use or copy this software for any purpose is hereby granted * without fee, provided the above notices are retained on all copies. * Permission to modify the code and to distribute modified code is granted, * provided the above notices are retained, and a notice that the code was * modified is included with the above copyright notice. * */ /* NOTE: This is an internal header file, included by other STL headers. * You should not attempt to use it directly. */ #ifndef _STLP_INTERNAL_ALLOC_H #define _STLP_INTERNAL_ALLOC_H #ifndef _STLP_INTERNAL_CSTDDEF # include #endif #ifndef _STLP_INTERNAL_CSTDLIB # include #endif #ifndef _STLP_INTERNAL_CSTRING # include #endif #ifndef _STLP_INTERNAL_ALGOBASE_H # include #endif #ifndef _STLP_INTERNAL_NEW_HEADER # include #endif #ifndef _STLP_INTERNAL_CONSTRUCT_H # include #endif _STLP_BEGIN_NAMESPACE // Malloc-based allocator. Typically slower than default alloc below. // Typically thread-safe and more storage efficient. #if !defined (_STLP_USE_NO_IOSTREAMS) typedef void (* __oom_handler_type)(); #endif class _STLP_CLASS_DECLSPEC __malloc_alloc { public: // this one is needed for proper simple_alloc wrapping typedef char value_type; static void* _STLP_CALL allocate(size_t __n) #if !defined (_STLP_USE_NO_IOSTREAMS) ; #else { void *__result = malloc(__n); if (__result == 0) { _STLP_THROW_BAD_ALLOC; } return __result; } #endif static void _STLP_CALL deallocate(void* __p, size_t /* __n */) { free((char*)__p); } #if !defined (_STLP_USE_NO_IOSTREAMS) static __oom_handler_type _STLP_CALL set_malloc_handler(__oom_handler_type __f); #endif }; // New-based allocator. Typically slower than default alloc below. // Typically thread-safe and more storage efficient. class _STLP_CLASS_DECLSPEC __new_alloc { public: // this one is needed for proper simple_alloc wrapping typedef char value_type; static void* _STLP_CALL allocate(size_t __n) { return __stl_new(__n); } static void _STLP_CALL deallocate(void* __p, size_t) { __stl_delete(__p); } }; // Allocator adaptor to check size arguments for debugging. // Reports errors using assert. Checking can be disabled with // NDEBUG, but it's far better to just use the underlying allocator // instead when no checking is desired. // There is some evidence that this can confuse Purify. // This adaptor can only be applied to raw allocators template class __debug_alloc : public _Alloc { public: typedef _Alloc __allocator_type; typedef typename _Alloc::value_type value_type; private: struct __alloc_header { size_t __magic: 16; size_t __type_size:16; _STLP_UINT32_T _M_size; }; // that is 8 bytes for sure // Sunpro CC has bug on enums, so extra_before/after set explicitly enum { __pad = 8, __magic = 0xdeba, __deleted_magic = 0xdebd, __shred_byte = _STLP_SHRED_BYTE }; enum { __extra_before = 16, __extra_after = 8 }; // Size of space used to store size. Note // that this must be large enough to preserve // alignment. static size_t _STLP_CALL __extra_before_chunk() { return (long)__extra_before / sizeof(value_type) + (size_t)((long)__extra_before % sizeof(value_type) > 0); } static size_t _STLP_CALL __extra_after_chunk() { return (long)__extra_after / sizeof(value_type) + (size_t)((long)__extra_after % sizeof(value_type) > 0); } public: __debug_alloc() {} ~__debug_alloc() {} static void* _STLP_CALL allocate(size_t); static void _STLP_CALL deallocate(void *, size_t); }; # if defined (__OS400__) // dums 02/05/2007: is it really necessary ? enum { _MAX_BYTES = 256 }; # else enum { _MAX_BYTES = 32 * sizeof(void*) }; # endif #if !defined (_STLP_USE_NO_IOSTREAMS) // Default node allocator. // With a reasonable compiler, this should be roughly as fast as the // original STL class-specific allocators, but with less fragmentation. class _STLP_CLASS_DECLSPEC __node_alloc { static void * _STLP_CALL _M_allocate(size_t& __n); /* __p may not be 0 */ static void _STLP_CALL _M_deallocate(void *__p, size_t __n); public: // this one is needed for proper simple_alloc wrapping typedef char value_type; /* __n must be > 0 */ static void* _STLP_CALL allocate(size_t& __n) { return (__n > (size_t)_MAX_BYTES) ? __stl_new(__n) : _M_allocate(__n); } /* __p may not be 0 */ static void _STLP_CALL deallocate(void *__p, size_t __n) { if (__n > (size_t)_MAX_BYTES) __stl_delete(__p); else _M_deallocate(__p, __n); } }; # if defined (_STLP_USE_TEMPLATE_EXPORT) _STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__node_alloc>; # endif #endif #if defined (_STLP_USE_TEMPLATE_EXPORT) _STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__new_alloc>; _STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__malloc_alloc>; #endif /* macro to convert the allocator for initialization * not using MEMBER_TEMPLATE_CLASSES as it should work given template constructor */ #if defined (_STLP_MEMBER_TEMPLATES) || ! defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) /* if _STLP_NO_TEMPLATE_CONVERSIONS is set, the member template constructor is * not used implicitly to convert allocator parameter, so let us do it explicitly */ # if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_NO_TEMPLATE_CONVERSIONS) # define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0) # else # define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __a # endif /* else convert, but only if partial specialization works, since else * Container::allocator_type won't be different */ #else # define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0) #endif // Another allocator adaptor: _Alloc_traits. This serves two // purposes. First, make it possible to write containers that can use // either SGI-style allocators or standard-conforming allocator. // The fully general version. template struct _Alloc_traits { typedef _Allocator _Orig; #if !defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE) typedef typename _Allocator::_STLP_TEMPLATE rebind<_Tp> _Rebind_type; typedef typename _Rebind_type::other allocator_type; static allocator_type create_allocator(const _Orig& __a) { return allocator_type(_STLP_CONVERT_ALLOCATOR(__a, _Tp)); } #else // this is not actually true, used only to pass this type through // to dynamic overload selection in _STLP_alloc_proxy methods typedef _Allocator allocator_type; #endif }; #if defined (_STLP_USE_PERTHREAD_ALLOC) _STLP_END_NAMESPACE // include additional header here # include _STLP_BEGIN_NAMESPACE typedef __pthread_alloc __alloc_type; #elif defined (_STLP_USE_NEWALLOC) typedef __new_alloc __alloc_type; #elif defined (_STLP_USE_MALLOC) typedef __malloc_alloc __alloc_type; #else typedef __node_alloc __alloc_type; #endif #if defined (_STLP_DEBUG_ALLOC) typedef __debug_alloc<__alloc_type> __sgi_alloc; #else typedef __alloc_type __sgi_alloc; #endif #if !defined (_STLP_NO_ANACHRONISMS) typedef __sgi_alloc __single_client_alloc; typedef __sgi_alloc __multithreaded_alloc; #endif // This implements allocators as specified in the C++ standard. // // Note that standard-conforming allocators use many language features // that are not yet widely implemented. In particular, they rely on // member templates, partial specialization, partial ordering of function // templates, the typename keyword, and the use of the template keyword // to refer to a template member of a dependent type. /* template struct _AllocatorAux { typedef _Tp* pointer; typedef const _Tp* const_pointer; typedef _Tp& reference; typedef const _Tp& const_reference; pointer address(reference __x) const {return &__x;} const_pointer address(const_reference __x) const { return &__x; } }; template struct _AllocatorAux { typedef _Tp* pointer; typedef const _Tp* const_pointer; typedef _Tp& reference; typedef const _Tp& const_reference; const_pointer address(const_reference __x) const { return &__x; } }; */ template class allocator //: public _AllocatorAux<_Tp> /* A small helper struct to recognize STLport allocator implementation * from any user specialization one. */ : public __stlport_class > { public: typedef _Tp value_type; typedef _Tp* pointer; typedef const _Tp* const_pointer; typedef _Tp& reference; typedef const _Tp& const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type; #if defined (_STLP_MEMBER_TEMPLATE_CLASSES) template struct rebind { typedef allocator<_Tp1> other; }; #endif allocator() _STLP_NOTHROW {} #if defined (_STLP_MEMBER_TEMPLATES) template allocator(const allocator<_Tp1>&) _STLP_NOTHROW {} #endif allocator(const allocator<_Tp>&) _STLP_NOTHROW {} #if !defined (_STLP_NO_MOVE_SEMANTIC) allocator(__move_source > src) _STLP_NOTHROW { _STLP_MARK_PARAMETER_AS_UNUSED(&src); } #endif ~allocator() _STLP_NOTHROW {} pointer address(reference __x) const {return &__x;} const_pointer address(const_reference __x) const { return &__x; } // __n is permitted to be 0. The C++ standard says nothing about what the return value is when __n == 0. _Tp* allocate(size_type __n, const void* = 0) { if (__n > max_size()) { _STLP_THROW_BAD_ALLOC; } if (__n != 0) { size_type __buf_size = __n * sizeof(value_type); _Tp* __ret = __REINTERPRET_CAST(_Tp*, __sgi_alloc::allocate(__buf_size)); #if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC) memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size); #endif return __ret; } return 0; } // __p is permitted to be a null pointer, only if n==0. void deallocate(pointer __p, size_type __n) { _STLP_ASSERT( (__p == 0) == (__n == 0) ) if (__p != 0) { #if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC) memset((char*)__p, _STLP_SHRED_BYTE, __n * sizeof(value_type)); #endif __sgi_alloc::deallocate((void*)__p, __n * sizeof(value_type)); } } #if !defined (_STLP_NO_ANACHRONISMS) // backwards compatibility void deallocate(pointer __p) const { if (__p != 0) __sgi_alloc::deallocate((void*)__p, sizeof(value_type)); } #endif size_type max_size() const _STLP_NOTHROW { return size_t(-1) / sizeof(value_type); } void construct(pointer __p, const_reference __val) { _STLP_STD::_Copy_Construct(__p, __val); } void destroy(pointer __p) { _STLP_STD::_Destroy(__p); } #if defined (_STLP_NO_EXTENSIONS) /* STLport extension giving rounded size of an allocated memory buffer * This method do not have to be part of a user defined allocator implementation * and won't even be called if such a function was granted. */ protected: #endif _Tp* _M_allocate(size_type __n, size_type& __allocated_n) { if (__n > max_size()) { _STLP_THROW_BAD_ALLOC; } if (__n != 0) { size_type __buf_size = __n * sizeof(value_type); _Tp* __ret = __REINTERPRET_CAST(_Tp*, __sgi_alloc::allocate(__buf_size)); #if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC) memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size); #endif __allocated_n = __buf_size / sizeof(value_type); return __ret; } return 0; } #if defined (_STLP_USE_PARTIAL_SPEC_WORKAROUND) && !defined (_STLP_FUNCTION_TMPL_PARTIAL_ORDER) void _M_swap_workaround(allocator<_Tp>& __other) {} #endif }; _STLP_TEMPLATE_NULL class _STLP_CLASS_DECLSPEC allocator { public: typedef size_t size_type; typedef ptrdiff_t difference_type; typedef void* pointer; typedef const void* const_pointer; #if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) typedef void value_type; #endif #if defined (_STLP_MEMBER_TEMPLATE_CLASSES) template struct rebind { typedef allocator<_Tp1> other; }; #endif }; template inline bool _STLP_CALL operator==(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW { return true; } template inline bool _STLP_CALL operator!=(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW { return false; } #if defined (_STLP_USE_TEMPLATE_EXPORT) _STLP_EXPORT_TEMPLATE_CLASS allocator; # if defined (_STLP_HAS_WCHAR_T) _STLP_EXPORT_TEMPLATE_CLASS allocator; # endif # if defined (_STLP_USE_PTR_SPECIALIZATIONS) _STLP_EXPORT_TEMPLATE_CLASS allocator; # endif #endif _STLP_MOVE_TO_PRIV_NAMESPACE template struct __alloc_type_traits { #if !defined (__BORLANDC__) typedef typename _IsSTLportClass >::_Ret _STLportAlloc; #else enum { _Is = _IsSTLportClass >::_Is }; typedef typename __bool2type<_Is>::_Ret _STLportAlloc; #endif //The default allocator implementation which is recognize thanks to the //__stlport_class inheritance is a stateless object so: typedef _STLportAlloc has_trivial_default_constructor; typedef _STLportAlloc has_trivial_copy_constructor; typedef _STLportAlloc has_trivial_assignment_operator; typedef _STLportAlloc has_trivial_destructor; typedef _STLportAlloc is_POD_type; }; _STLP_MOVE_TO_STD_NAMESPACE #if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) template struct __type_traits > : _STLP_PRIV __alloc_type_traits<_Tp> {}; #else _STLP_TEMPLATE_NULL struct __type_traits > : _STLP_PRIV __alloc_type_traits {}; # if defined (_STLP_HAS_WCHAR_T) _STLP_TEMPLATE_NULL struct __type_traits > : _STLP_PRIV __alloc_type_traits {}; # endif # if defined (_STLP_USE_PTR_SPECIALIZATIONS) _STLP_TEMPLATE_NULL struct __type_traits > : _STLP_PRIV __alloc_type_traits {}; # endif #endif #if !defined (_STLP_FORCE_ALLOCATORS) # define _STLP_FORCE_ALLOCATORS(a,y) #endif #if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) && !defined (_STLP_MEMBER_TEMPLATE_CLASSES) // The version for the default allocator, for rare occasion when we have partial spec w/o member template classes template struct _Alloc_traits<_Tp, allocator<_Tp1> > { typedef allocator<_Tp1> _Orig; typedef allocator<_Tp> allocator_type; static allocator_type create_allocator(const allocator<_Tp1 >& __a) { return allocator_type(_STLP_CONVERT_ALLOCATOR(__a, _Tp)); } }; #endif #if !defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE) && defined (_STLP_MEMBER_TEMPLATES) template inline _STLP_TYPENAME_ON_RETURN_TYPE _Alloc_traits<_Tp, _Alloc>::allocator_type _STLP_CALL __stl_alloc_create(const _Alloc& __a, const _Tp*) { typedef typename _Alloc::_STLP_TEMPLATE rebind<_Tp>::other _Rebound_type; return _Rebound_type(__a); } #else // If custom allocators are being used without member template classes support : // user (on purpose) is forced to define rebind/get operations !!! template inline allocator<_Tp2>& _STLP_CALL __stl_alloc_rebind(allocator<_Tp1>& __a, const _Tp2*) { return (allocator<_Tp2>&)(__a); } template inline allocator<_Tp2> _STLP_CALL __stl_alloc_create(const allocator<_Tp1>&, const _Tp2*) { return allocator<_Tp2>(); } #endif _STLP_MOVE_TO_PRIV_NAMESPACE // inheritance is being used for EBO optimization template class _STLP_alloc_proxy : public _MaybeReboundAlloc { private: typedef _MaybeReboundAlloc _Base; typedef typename _Base::size_type size_type; typedef _STLP_alloc_proxy<_Value, _Tp, _MaybeReboundAlloc> _Self; public: _Value _M_data; _STLP_alloc_proxy (const _MaybeReboundAlloc& __a, _Value __p) : _MaybeReboundAlloc(__a), _M_data(__p) {} #if !defined (_STLP_NO_MOVE_SEMANTIC) _STLP_alloc_proxy (__move_source<_Self> src) : _Base(_STLP_PRIV _AsMoveSource(src.get()._M_base())), _M_data(_STLP_PRIV _AsMoveSource(src.get()._M_data)) {} _Base& _M_base() { return *this; } #endif private: /* Following are helper methods to detect stateless allocators and avoid * swap in this case. For some compilers (VC6) it is a workaround for a * compiler bug in the Empty Base class Optimization feature, for others * it is a small optimization or nothing if no EBO. */ void _M_swap_alloc(_Self&, const __true_type& /*_IsStateless*/) {} void _M_swap_alloc(_Self& __x, const __false_type& /*_IsStateless*/) { _MaybeReboundAlloc &__base_this = *this; _MaybeReboundAlloc &__base_x = __x; _STLP_STD::swap(__base_this, __base_x); } public: void _M_swap_alloc(_Self& __x) { #if !defined (__BORLANDC__) typedef typename _IsStateless<_MaybeReboundAlloc>::_Ret _StatelessAlloc; #else typedef typename __bool2type<_IsStateless<_MaybeReboundAlloc>::_Is>::_Ret _StatelessAlloc; #endif _M_swap_alloc(__x, _StatelessAlloc()); } /* We need to define the following swap implementation for allocator with state * as those allocators might have implement a special swap function to correctly * move datas from an instance to the oher, _STLP_alloc_proxy should not break * this mecanism. */ void swap(_Self& __x) { _M_swap_alloc(__x); _STLP_STD::swap(_M_data, __x._M_data); } _Tp* allocate(size_type __n, size_type& __allocated_n) { #if !defined (__BORLANDC__) typedef typename _IsSTLportClass<_MaybeReboundAlloc>::_Ret _STLportAlloc; #else typedef typename __bool2type<_IsSTLportClass<_MaybeReboundAlloc>::_Is>::_Ret _STLportAlloc; #endif return allocate(__n, __allocated_n, _STLportAlloc()); } // Unified interface to perform allocate()/deallocate() with limited // language support #if defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE) // else it is rebound already, and allocate() member is accessible _Tp* allocate(size_type __n) { return __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0)).allocate(__n, 0); } void deallocate(_Tp* __p, size_type __n) { __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0)).deallocate(__p, __n); } private: _Tp* allocate(size_type __n, size_type& __allocated_n, const __true_type& /*STLport allocator*/) { return __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0))._M_allocate(__n, __allocated_n); } #else //Expose Standard allocate overload (using expression do not work for some compilers (Borland)) _Tp* allocate(size_type __n) { return _Base::allocate(__n); } private: _Tp* allocate(size_type __n, size_type& __allocated_n, const __true_type& /*STLport allocator*/) { return _Base::_M_allocate(__n, __allocated_n); } #endif _Tp* allocate(size_type __n, size_type& __allocated_n, const __false_type& /*STLport allocator*/) { __allocated_n = __n; return allocate(__n); } }; #if defined (_STLP_USE_TEMPLATE_EXPORT) _STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy >; # if defined (_STLP_HAS_WCHAR_T) _STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy >; # endif # if defined (_STLP_USE_PTR_SPECIALIZATIONS) _STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy >; # endif #endif _STLP_MOVE_TO_STD_NAMESPACE _STLP_END_NAMESPACE #if defined (_STLP_EXPOSE_GLOBALS_IMPLEMENTATION) && !defined (_STLP_LINK_TIME_INSTANTIATION) # include #endif #endif /* _STLP_INTERNAL_ALLOC_H */ // Local Variables: // mode:C++ // End: