using _STLP_VENDOR_CSTD::size_t; #if !defined (_STLP_NO_CSTD_FUNCTION_IMPORTS) # if defined (__MSL__) && __MC68K__ && !_No_BlockMove && __dest_os == __mac_os # undef memcpy # undef memmove inline void* memcpy(void* dst, const void* src, size_t len) { return _STLP_VENDOR_CSTD::__memcpy(dst, src, len); } inline void* memmove(void* dst, const void* src, size_t len) { return _STLP_VENDOR_CSTD::__memmove(dst, src, len); } # else using _STLP_VENDOR_CSTD::memmove; using _STLP_VENDOR_CSTD::memcpy; # endif # if !defined (_STLP_WCE) // these functions just don't exist on Windows CE using _STLP_VENDOR_CSTD::strcoll; using _STLP_VENDOR_CSTD::strerror; using _STLP_VENDOR_CSTD::strxfrm; # endif # if defined (__BORLANDC__) extern "C++" { # endif using _STLP_VENDOR_CSTD::memchr; using _STLP_VENDOR_CSTD::strchr; using _STLP_VENDOR_CSTD::strpbrk; using _STLP_VENDOR_CSTD::strrchr; using _STLP_VENDOR_CSTD::strstr; # if defined (__BORLANDC__) } # endif inline char* strstr(char* __s1, const char* __s2) { const char* s = __s1; const char* p = _STLP_VENDOR_CSTD::strstr(s, __s2); if (!p) return NULL; return &__s1[p - s]; } using _STLP_VENDOR_CSTD::memcmp; using _STLP_VENDOR_CSTD::memset; #if !defined (_STLP_SGX_CONFIG) using _STLP_VENDOR_CSTD::strcat; #endif # if !defined (strcmp) || !defined (__BORLANDC__) using _STLP_VENDOR_CSTD::strcmp; # else using ::strcmp; # endif #if !defined (_STLP_SGX_CONFIG) # if !defined (strcpy) || !defined (__BORLANDC__) using _STLP_VENDOR_CSTD::strcpy; # else using ::strcpy; # endif #endif /* !_STLP_SGX_CONFIG */ using _STLP_VENDOR_CSTD::strcspn; using _STLP_VENDOR_CSTD::strlen; using _STLP_VENDOR_CSTD::strncat; using _STLP_VENDOR_CSTD::strncmp; using _STLP_VENDOR_CSTD::strncpy; using _STLP_VENDOR_CSTD::strspn; using _STLP_VENDOR_CSTD::strtok; #endif /* _STLP_NO_CSTD_FUNCTION_IMPORTS */