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				-/*	$OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $	*/ 
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				-/* 
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				- * Copyright 2002 Niels Provos <provos@citi.umich.edu> 
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				- * All rights reserved. 
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				- * 
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				- * Redistribution and use in source and binary forms, with or without 
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				- * modification, are permitted provided that the following conditions 
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				- * are met: 
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				- * 1. Redistributions of source code must retain the above copyright 
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				- *    notice, this list of conditions and the following disclaimer. 
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				- * 2. Redistributions in binary form must reproduce the above copyright 
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				- *    notice, this list of conditions and the following disclaimer in the 
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				- *    documentation and/or other materials provided with the distribution. 
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				- * 
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				- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 
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				- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 
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				- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
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				- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 
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				- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
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				- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 
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				- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 
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				- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
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				- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 
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				- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
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				- */ 
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				- 
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				-#ifndef	_SYS_TREE_H_ 
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				-#define	_SYS_TREE_H_ 
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				- 
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				-/* 
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				- * This file defines data structures for different types of trees: 
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				- * splay trees and red-black trees. 
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				- * 
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				- * A splay tree is a self-organizing data structure.  Every operation 
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				- * on the tree causes a splay to happen.  The splay moves the requested 
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				- * node to the root of the tree and partly rebalances it. 
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				- * 
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				- * This has the benefit that request locality causes faster lookups as 
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				- * the requested nodes move to the top of the tree.  On the other hand, 
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				- * every lookup causes memory writes. 
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				- * 
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				- * The Balance Theorem bounds the total access time for m operations 
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				- * and n inserts on an initially empty tree as O((m + n)lg n).  The 
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				- * amortized cost for a sequence of m accesses to a splay tree is O(lg n); 
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				- * 
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				- * A red-black tree is a binary search tree with the node color as an 
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				- * extra attribute.  It fulfills a set of conditions: 
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				- *	- every search path from the root to a leaf consists of the 
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				- *	  same number of black nodes, 
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				- *	- each red node (except for the root) has a black parent, 
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				- *	- each leaf node is black. 
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				- * 
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				- * Every operation on a red-black tree is bounded as O(lg n). 
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				- * The maximum height of a red-black tree is 2lg (n+1). 
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				- */ 
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				- 
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				-#define SPLAY_HEAD(name, type)						\ 
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				-struct name {								\ 
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				-	struct type *sph_root; /* root of the tree */			\ 
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				-} 
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				- 
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				-#define SPLAY_INITIALIZER(root)						\ 
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				-	{ NULL } 
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				- 
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				-#define SPLAY_INIT(root) do {						\ 
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				-	(root)->sph_root = NULL;					\ 
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				-} while (0) 
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				- 
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				-#define SPLAY_ENTRY(type)						\ 
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				-struct {								\ 
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				-	struct type *spe_left; /* left element */			\ 
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				-	struct type *spe_right; /* right element */			\ 
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				-} 
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				- 
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				-#define SPLAY_LEFT(elm, field)		(elm)->field.spe_left 
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				-#define SPLAY_RIGHT(elm, field)		(elm)->field.spe_right 
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				-#define SPLAY_ROOT(head)		(head)->sph_root 
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				-#define SPLAY_EMPTY(head)		(SPLAY_ROOT(head) == NULL) 
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				- 
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				-/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ 
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				-#define SPLAY_ROTATE_RIGHT(head, tmp, field) do {			\ 
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				-	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);	\ 
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				-	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\ 
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				-	(head)->sph_root = tmp;						\ 
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				-} while (0) 
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				- 
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				-#define SPLAY_ROTATE_LEFT(head, tmp, field) do {			\ 
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				-	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);	\ 
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				-	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\ 
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				-	(head)->sph_root = tmp;						\ 
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				-} while (0) 
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				- 
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				-#define SPLAY_LINKLEFT(head, tmp, field) do {				\ 
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				-	SPLAY_LEFT(tmp, field) = (head)->sph_root;			\ 
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				-	tmp = (head)->sph_root;						\ 
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				-	(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);		\ 
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				-} while (0) 
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				- 
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				-#define SPLAY_LINKRIGHT(head, tmp, field) do {				\ 
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				-	SPLAY_RIGHT(tmp, field) = (head)->sph_root;			\ 
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				-	tmp = (head)->sph_root;						\ 
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				-	(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);	\ 
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				-} while (0) 
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				- 
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				-#define SPLAY_ASSEMBLE(head, node, left, right, field) do {		\ 
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				-	SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);	\ 
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				-	SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ 
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				-	SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);	\ 
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				-	SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);	\ 
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				-} while (0) 
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				- 
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				-/* Generates prototypes and inline functions */ 
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				- 
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				-#define SPLAY_PROTOTYPE(name, type, field, cmp)				\ 
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				-void name##_SPLAY(struct name *, struct type *);			\ 
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				-void name##_SPLAY_MINMAX(struct name *, int);				\ 
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				-struct type *name##_SPLAY_INSERT(struct name *, struct type *);		\ 
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				-struct type *name##_SPLAY_REMOVE(struct name *, struct type *);		\ 
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				-									\ 
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				-/* Finds the node with the same key as elm */				\ 
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				-static __inline struct type *						\ 
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				-name##_SPLAY_FIND(struct name *head, struct type *elm)			\ 
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				-{									\ 
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				-	if (SPLAY_EMPTY(head))						\ 
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				-		return(NULL);						\ 
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				-	name##_SPLAY(head, elm);					\ 
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				-	if ((cmp)(elm, (head)->sph_root) == 0)				\ 
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				-		return (head->sph_root);				\ 
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				-	return (NULL);							\ 
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				-}									\ 
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				-									\ 
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				-static __inline struct type *						\ 
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				-name##_SPLAY_NEXT(struct name *head, struct type *elm)			\ 
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				-{									\ 
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				-	name##_SPLAY(head, elm);					\ 
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				-	if (SPLAY_RIGHT(elm, field) != NULL) {				\ 
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				-		elm = SPLAY_RIGHT(elm, field);				\ 
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				-		while (SPLAY_LEFT(elm, field) != NULL) {		\ 
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				-			elm = SPLAY_LEFT(elm, field);			\ 
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				-		}							\ 
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				-	} else								\ 
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				-		elm = NULL;						\ 
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				-	return (elm);							\ 
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				-}									\ 
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				-									\ 
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				-static __inline struct type *						\ 
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				-name##_SPLAY_MIN_MAX(struct name *head, int val)			\ 
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				-{									\ 
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				-	name##_SPLAY_MINMAX(head, val);					\ 
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				-        return (SPLAY_ROOT(head));					\ 
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				-} 
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				- 
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				-/* Main splay operation. 
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				- * Moves node close to the key of elm to top 
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				- */ 
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				-#define SPLAY_GENERATE(name, type, field, cmp)				\ 
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				-struct type *								\ 
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				-name##_SPLAY_INSERT(struct name *head, struct type *elm)		\ 
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				-{									\ 
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				-    if (SPLAY_EMPTY(head)) {						\ 
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				-	    SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;	\ 
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				-    } else {								\ 
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				-	    int __comp;							\ 
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				-	    name##_SPLAY(head, elm);					\ 
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				-	    __comp = (cmp)(elm, (head)->sph_root);			\ 
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				-	    if(__comp < 0) {						\ 
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				-		    SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ 
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				-		    SPLAY_RIGHT(elm, field) = (head)->sph_root;		\ 
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				-		    SPLAY_LEFT((head)->sph_root, field) = NULL;		\ 
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				-	    } else if (__comp > 0) {					\ 
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				-		    SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ 
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				-		    SPLAY_LEFT(elm, field) = (head)->sph_root;		\ 
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				-		    SPLAY_RIGHT((head)->sph_root, field) = NULL;	\ 
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				-	    } else							\ 
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				-		    return ((head)->sph_root);				\ 
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				-    }									\ 
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				-    (head)->sph_root = (elm);						\ 
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				-    return (NULL);							\ 
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				-}									\ 
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				-									\ 
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				-struct type *								\ 
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				-name##_SPLAY_REMOVE(struct name *head, struct type *elm)		\ 
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				-{									\ 
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				-	struct type *__tmp;						\ 
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				-	if (SPLAY_EMPTY(head))						\ 
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				-		return (NULL);						\ 
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				-	name##_SPLAY(head, elm);					\ 
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				-	if ((cmp)(elm, (head)->sph_root) == 0) {			\ 
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				-		if (SPLAY_LEFT((head)->sph_root, field) == NULL) {	\ 
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				-			(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ 
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				-		} else {						\ 
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				-			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\ 
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				-			(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ 
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				-			name##_SPLAY(head, elm);			\ 
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				-			SPLAY_RIGHT((head)->sph_root, field) = __tmp;	\ 
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				-		}							\ 
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				-		return (elm);						\ 
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				-	}								\ 
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				-	return (NULL);							\ 
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				-}									\ 
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				-									\ 
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				-void									\ 
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				-name##_SPLAY(struct name *head, struct type *elm)			\ 
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				-{									\ 
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				-	struct type __node, *__left, *__right, *__tmp;			\ 
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				-	int __comp;							\ 
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				-\ 
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				-	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ 
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				-	__left = __right = &__node;					\ 
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				-\ 
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				-	while ((__comp = (cmp)(elm, (head)->sph_root))) {		\ 
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				-		if (__comp < 0) {					\ 
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				-			__tmp = SPLAY_LEFT((head)->sph_root, field);	\ 
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				-			if (__tmp == NULL)				\ 
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				-				break;					\ 
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				-			if ((cmp)(elm, __tmp) < 0){			\ 
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				-				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\ 
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				-				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ 
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				-					break;				\ 
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				-			}						\ 
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				-			SPLAY_LINKLEFT(head, __right, field);		\ 
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				-		} else if (__comp > 0) {				\ 
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				-			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\ 
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				 | 
			
			
				-			if (__tmp == NULL)				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				break;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if ((cmp)(elm, __tmp) > 0){			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				SPLAY_ROTATE_LEFT(head, __tmp, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					break;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			SPLAY_LINKRIGHT(head, __left, field);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		}							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-}									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-/* Splay with either the minimum or the maximum element			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- * Used to find minimum or maximum element in tree.			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- */									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-void name##_SPLAY_MINMAX(struct name *head, int __comp) \ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-{									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type __node, *__left, *__right, *__tmp;			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	__left = __right = &__node;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	while (1) {							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (__comp < 0) {					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			__tmp = SPLAY_LEFT((head)->sph_root, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (__tmp == NULL)				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				break;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (__comp < 0){				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				SPLAY_ROTATE_RIGHT(head, __tmp, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					break;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			SPLAY_LINKLEFT(head, __right, field);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		} else if (__comp > 0) {				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			__tmp = SPLAY_RIGHT((head)->sph_root, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (__tmp == NULL)				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				break;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (__comp > 0) {				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				SPLAY_ROTATE_LEFT(head, __tmp, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					break;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			SPLAY_LINKRIGHT(head, __left, field);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		}							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	SPLAY_ASSEMBLE(head, &__node, __left, __right, field);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define SPLAY_NEGINF	-1 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define SPLAY_INF	1 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define SPLAY_INSERT(name, x, y)	name##_SPLAY_INSERT(x, y) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define SPLAY_REMOVE(name, x, y)	name##_SPLAY_REMOVE(x, y) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define SPLAY_FIND(name, x, y)		name##_SPLAY_FIND(x, y) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define SPLAY_NEXT(name, x, y)		name##_SPLAY_NEXT(x, y) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define SPLAY_MIN(name, x)		(SPLAY_EMPTY(x) ? NULL	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define SPLAY_MAX(name, x)		(SPLAY_EMPTY(x) ? NULL	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					: name##_SPLAY_MIN_MAX(x, SPLAY_INF)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define SPLAY_FOREACH(x, name, head)					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	for ((x) = SPLAY_MIN(name, head);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	     (x) != NULL;						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	     (x) = SPLAY_NEXT(name, head, x)) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-/* Macros that define a red-back tree */ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_HEAD(name, type)						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct name {								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *rbh_root; /* root of the tree */			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_INITIALIZER(root)						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	{ NULL } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_INIT(root) do {						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	(root)->rbh_root = NULL;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} while (0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_BLACK	0 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_RED		1 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_ENTRY(type)							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct {								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *rbe_left;		/* left element */		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *rbe_right;		/* right element */		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *rbe_parent;	/* parent element */		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	int rbe_color;			/* node color */		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_LEFT(elm, field)		(elm)->field.rbe_left 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_RIGHT(elm, field)		(elm)->field.rbe_right 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_PARENT(elm, field)		(elm)->field.rbe_parent 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_COLOR(elm, field)		(elm)->field.rbe_color 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_ROOT(head)			(head)->rbh_root 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_EMPTY(head)			(RB_ROOT(head) == NULL) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_SET(elm, parent, field) do {					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_PARENT(elm, field) = parent;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_COLOR(elm, field) = RB_RED;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} while (0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_SET_BLACKRED(black, red, field) do {				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_COLOR(black, field) = RB_BLACK;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_COLOR(red, field) = RB_RED;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} while (0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#ifndef RB_AUGMENT 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_AUGMENT(x) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#endif 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_ROTATE_LEFT(head, elm, tmp, field) do {			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	(tmp) = RB_RIGHT(elm, field);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) {		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_PARENT(RB_LEFT(tmp, field), field) = (elm);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_AUGMENT(elm);						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) {		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		else							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	} else								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		(head)->rbh_root = (tmp);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_LEFT(tmp, field) = (elm);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_PARENT(elm, field) = (tmp);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_AUGMENT(tmp);						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if ((RB_PARENT(tmp, field)))					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_AUGMENT(RB_PARENT(tmp, field));			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} while (0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_ROTATE_RIGHT(head, elm, tmp, field) do {			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	(tmp) = RB_LEFT(elm, field);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) {		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_AUGMENT(elm);						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) {		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_LEFT(RB_PARENT(elm, field), field) = (tmp);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		else							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	} else								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		(head)->rbh_root = (tmp);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_RIGHT(tmp, field) = (elm);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_PARENT(elm, field) = (tmp);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_AUGMENT(tmp);						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if ((RB_PARENT(tmp, field)))					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_AUGMENT(RB_PARENT(tmp, field));			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} while (0) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-/* Generates prototypes and inline functions */ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_PROTOTYPE(name, type, field, cmp)				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-void name##_RB_INSERT_COLOR(struct name *, struct type *);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct type *name##_RB_REMOVE(struct name *, struct type *);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct type *name##_RB_INSERT(struct name *, struct type *);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct type *name##_RB_FIND(struct name *, struct type *);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct type *name##_RB_NEXT(struct name *, struct type *);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct type *name##_RB_MINMAX(struct name *, int);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-/* Main rb operation. 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- * Moves node close to the key of elm to top 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- */ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_GENERATE(name, type, field, cmp)				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-void									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-name##_RB_INSERT_COLOR(struct name *head, struct type *elm)		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-{									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *parent, *gparent, *tmp;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	while ((parent = RB_PARENT(elm, field)) &&			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	    RB_COLOR(parent, field) == RB_RED) {			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		gparent = RB_PARENT(parent, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (parent == RB_LEFT(gparent, field)) {		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			tmp = RB_RIGHT(gparent, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_COLOR(tmp, field) = RB_BLACK;	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_SET_BLACKRED(parent, gparent, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				elm = gparent;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				continue;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (RB_RIGHT(parent, field) == elm) {		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_ROTATE_LEFT(head, parent, tmp, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				tmp = parent;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				parent = elm;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				elm = tmp;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_SET_BLACKRED(parent, gparent, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_ROTATE_RIGHT(head, gparent, tmp, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		} else {						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			tmp = RB_LEFT(gparent, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (tmp && RB_COLOR(tmp, field) == RB_RED) {	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_COLOR(tmp, field) = RB_BLACK;	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_SET_BLACKRED(parent, gparent, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				elm = gparent;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				continue;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (RB_LEFT(parent, field) == elm) {		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_ROTATE_RIGHT(head, parent, tmp, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				tmp = parent;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				parent = elm;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				elm = tmp;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_SET_BLACKRED(parent, gparent, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_ROTATE_LEFT(head, gparent, tmp, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		}							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_COLOR(head->rbh_root, field) = RB_BLACK;			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-}									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-void									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-{									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *tmp;						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	    elm != RB_ROOT(head)) {					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (RB_LEFT(parent, field) == elm) {			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			tmp = RB_RIGHT(parent, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (RB_COLOR(tmp, field) == RB_RED) {		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_SET_BLACKRED(tmp, parent, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_ROTATE_LEFT(head, parent, tmp, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				tmp = RB_RIGHT(parent, field);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if ((RB_LEFT(tmp, field) == NULL ||		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			    (RB_RIGHT(tmp, field) == NULL ||		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_COLOR(tmp, field) = RB_RED;		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				elm = parent;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				parent = RB_PARENT(elm, field);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			} else {					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				if (RB_RIGHT(tmp, field) == NULL ||	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					struct type *oleft;		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					if ((oleft = RB_LEFT(tmp, field)))\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-						RB_COLOR(oleft, field) = RB_BLACK;\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					RB_COLOR(tmp, field) = RB_RED;	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					RB_ROTATE_RIGHT(head, tmp, oleft, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					tmp = RB_RIGHT(parent, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				}					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_COLOR(parent, field) = RB_BLACK;	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				if (RB_RIGHT(tmp, field))		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_ROTATE_LEFT(head, parent, tmp, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				elm = RB_ROOT(head);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				break;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		} else {						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			tmp = RB_LEFT(parent, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (RB_COLOR(tmp, field) == RB_RED) {		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_SET_BLACKRED(tmp, parent, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_ROTATE_RIGHT(head, parent, tmp, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				tmp = RB_LEFT(parent, field);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if ((RB_LEFT(tmp, field) == NULL ||		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			    (RB_RIGHT(tmp, field) == NULL ||		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			    RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_COLOR(tmp, field) = RB_RED;		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				elm = parent;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				parent = RB_PARENT(elm, field);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			} else {					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				if (RB_LEFT(tmp, field) == NULL ||	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				    RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					struct type *oright;		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					if ((oright = RB_RIGHT(tmp, field)))\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-						RB_COLOR(oright, field) = RB_BLACK;\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					RB_COLOR(tmp, field) = RB_RED;	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					RB_ROTATE_LEFT(head, tmp, oright, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					tmp = RB_LEFT(parent, field);	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				}					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_COLOR(parent, field) = RB_BLACK;	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				if (RB_LEFT(tmp, field))		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-					RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_ROTATE_RIGHT(head, parent, tmp, field);\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				elm = RB_ROOT(head);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				break;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			}						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		}							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if (elm)							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_COLOR(elm, field) = RB_BLACK;			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-}									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct type *								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-name##_RB_REMOVE(struct name *head, struct type *elm)			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-{									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *child, *parent, *old = elm;			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	int color;							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if (RB_LEFT(elm, field) == NULL)				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		child = RB_RIGHT(elm, field);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	else if (RB_RIGHT(elm, field) == NULL)				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		child = RB_LEFT(elm, field);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	else {								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		struct type *left;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		elm = RB_RIGHT(elm, field);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		while ((left = RB_LEFT(elm, field)))			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			elm = left;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		child = RB_RIGHT(elm, field);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		parent = RB_PARENT(elm, field);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		color = RB_COLOR(elm, field);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (child)						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_PARENT(child, field) = parent;		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (parent) {						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (RB_LEFT(parent, field) == elm)		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_LEFT(parent, field) = child;		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			else						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_RIGHT(parent, field) = child;	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_AUGMENT(parent);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		} else							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_ROOT(head) = child;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (RB_PARENT(elm, field) == old)			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			parent = elm;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		(elm)->field = (old)->field;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (RB_PARENT(old, field)) {				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			if (RB_LEFT(RB_PARENT(old, field), field) == old)\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_LEFT(RB_PARENT(old, field), field) = elm;\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			else						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_RIGHT(RB_PARENT(old, field), field) = elm;\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_AUGMENT(RB_PARENT(old, field));		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		} else							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_ROOT(head) = elm;				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_PARENT(RB_LEFT(old, field), field) = elm;		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (RB_RIGHT(old, field))				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_PARENT(RB_RIGHT(old, field), field) = elm;	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (parent) {						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			left = parent;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			do {						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				RB_AUGMENT(left);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			} while ((left = RB_PARENT(left, field)));	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		}							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		goto color;						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	parent = RB_PARENT(elm, field);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	color = RB_COLOR(elm, field);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if (child)							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_PARENT(child, field) = parent;			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if (parent) {							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (RB_LEFT(parent, field) == elm)			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_LEFT(parent, field) = child;			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		else							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_RIGHT(parent, field) = child;		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_AUGMENT(parent);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	} else								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_ROOT(head) = child;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-color:									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if (color == RB_BLACK)						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		name##_RB_REMOVE_COLOR(head, parent, child);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	return (old);							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-}									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-/* Inserts a node into the RB tree */					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct type *								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-name##_RB_INSERT(struct name *head, struct type *elm)			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-{									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *tmp;						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *parent = NULL;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	int comp = 0;							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	tmp = RB_ROOT(head);						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	while (tmp) {							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		parent = tmp;						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		comp = (cmp)(elm, parent);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (comp < 0)						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			tmp = RB_LEFT(tmp, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		else if (comp > 0)					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			tmp = RB_RIGHT(tmp, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		else							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			return (tmp);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	RB_SET(elm, parent, field);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if (parent != NULL) {						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (comp < 0)						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_LEFT(parent, field) = elm;			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		else							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			RB_RIGHT(parent, field) = elm;			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_AUGMENT(parent);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	} else								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		RB_ROOT(head) = elm;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	name##_RB_INSERT_COLOR(head, elm);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	return (NULL);							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-}									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-/* Finds the node with the same key as elm */				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct type *								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-name##_RB_FIND(struct name *head, struct type *elm)			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-{									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *tmp = RB_ROOT(head);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	int comp;							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	while (tmp) {							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		comp = cmp(elm, tmp);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (comp < 0)						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			tmp = RB_LEFT(tmp, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		else if (comp > 0)					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			tmp = RB_RIGHT(tmp, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		else							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			return (tmp);					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	return (NULL);							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-}									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct type *								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-name##_RB_NEXT(struct name *head, struct type *elm)			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-{									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	if (RB_RIGHT(elm, field)) {					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		elm = RB_RIGHT(elm, field);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		while (RB_LEFT(elm, field))				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			elm = RB_LEFT(elm, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	} else {							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (RB_PARENT(elm, field) &&				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		    (elm == RB_LEFT(RB_PARENT(elm, field), field)))	\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			elm = RB_PARENT(elm, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		else {							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			while (RB_PARENT(elm, field) &&			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			    (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-				elm = RB_PARENT(elm, field);		\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			elm = RB_PARENT(elm, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		}							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	return (elm);							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-}									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-struct type *								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-name##_RB_MINMAX(struct name *head, int val)				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-{									\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *tmp = RB_ROOT(head);				\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	struct type *parent = NULL;					\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	while (tmp) {							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		parent = tmp;						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		if (val < 0)						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			tmp = RB_LEFT(tmp, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-		else							\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			tmp = RB_RIGHT(tmp, field);			\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	}								\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-	return (parent);						\ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-} 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_NEGINF	-1 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_INF	1 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_INSERT(name, x, y)	name##_RB_INSERT(x, y) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-#define RB_REMOVE(name, x, y)	name##_RB_REMOVE(x, y) 
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				-#define RB_FIND(name, x, y)	name##_RB_FIND(x, y) 
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				-#define RB_NEXT(name, x, y)	name##_RB_NEXT(x, y) 
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				-#define RB_MIN(name, x)		name##_RB_MINMAX(x, RB_NEGINF) 
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				-#define RB_MAX(name, x)		name##_RB_MINMAX(x, RB_INF) 
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				- 
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				-#define RB_FOREACH(x, name, head)					\ 
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				-	for ((x) = RB_MIN(name, head);					\ 
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				-	     (x) != NULL;						\ 
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				-	     (x) = name##_RB_NEXT(head, x)) 
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				- 
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				-#endif	/* _SYS_TREE_H_ */ 
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				- 
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