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- template<typename T>
- void BitEvalL1<T>::print() const
- {
- // cout << "____________" << endl;
- zout(bit_masque);
- JUMP;
- bipoint.print();
- // cout << "____________" << endl;
- }
- template<typename T>
- void BitEvalL1<T>::print_bit_masque() const
- {
- zout(bit_masque);
- }
- template<typename T>
- Bipoint<T> BitEvalL1<T>::get_bipoint() const
- {
- return bipoint;
- }
- template<typename T>
- BitEvalL1<T>::BitEvalL1(F2 a,Bipoint<T> b)
- {
- bit_masque = a;
- bipoint = b;
- }
- template<typename T>
- void BitEvalL1<T>::set_bit_masque(F2 bit)
- //manipulateur pour modifer attribut si nécessaire, méthode définie en dehors de la classe
- {
- bit_masque = bit;
- }
- template<typename T>
- F2 BitEvalL1<T>::get_bit_masque() const
- {
- return bit_masque;
- }
- template<typename T>
- void BitEvalL1<T>::set_bipoint(Bipoint<T> b)
- {
- bipoint = b;
- }
- template<typename T>
- void BitEvalL1<T>::makeaffine()
- {
- bipoint.makeaffine();
- }
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