Spoofs Level 2

This level contains several devices connected to a switch. A switch is similar to a router, but it starts out with an empty routing table. Over time, it learns where to send packets that belong to a specific destination. Observe how the switch learns where devices are connected over time.

Your goal is to "steal" a packet intended to be sent to Charlie. To do this, take advantage of the switch's learning process to direct packets with a dstip of Charlie to Alice's computer.

Hint: Use the timer in the top right of the Simulator—beating this level will require careful timing!

Level Objectives