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							- /* This Hello World demostrate a simple multithread program */
 
- #include "pal.h"
 
- #include "pal_debug.h"
 
- void* private1 = "Hello World 1";
 
- void* private2 = "Hello World 2";
 
- static volatile int count1 = 0;
 
- int callback1(void* args) {
 
-     pal_printf("Run in Child Thread: %s\n", (char*)args);
 
-     while (count1 < 10) {
 
-         while (!(count1 % 2)) {
 
-             DkThreadYieldExecution();
 
-         }
 
-         count1++;
 
-         __asm__ volatile("nop" ::: "memory");
 
-     }
 
-     pal_printf("Threads Run in Parallel OK\n");
 
-     DkSegmentRegister(PAL_SEGMENT_FS, &private2);
 
-     const char* ptr2;
 
-     __asm__ volatile("mov %%fs:0, %0" : "=r"(ptr2)::"memory");
 
-     pal_printf("Private Message (FS Segment) 2: %s\n", ptr2);
 
-     count1 = 100;
 
-     __asm__ volatile("nop" ::: "memory");
 
-     DkThreadExit();
 
-     count1 = 101;
 
-     __asm__ volatile("nop" ::: "memory");
 
-     return 0;
 
- }
 
- int main(int argc, const char** argv, const char** envp) {
 
-     DkSegmentRegister(PAL_SEGMENT_FS, &private1);
 
-     const char* ptr1;
 
-     __asm__ volatile("mov %%fs:0, %0" : "=r"(ptr1)::"memory");
 
-     pal_printf("Private Message (FS Segment) 1: %s\n", ptr1);
 
-     PAL_HANDLE thread1 = DkThreadCreate(callback1, "Hello World");
 
-     if (thread1) {
 
-         pal_printf("Child Thread Created\n");
 
-         while (count1 < 10) {
 
-             while (!!(count1 % 2)) {
 
-                 DkThreadYieldExecution();
 
-             }
 
-             count1++;
 
-             __asm__ volatile("nop" ::: "memory");
 
-         }
 
-         while (count1 < 100) {
 
-             DkThreadYieldExecution();
 
-         }
 
-         for (int i = 0; i < 300; i++) {
 
-             DkThreadYieldExecution();
 
-         }
 
-         if (count1 == 100)
 
-             pal_printf("Child Thread Exited\n");
 
-     }
 
-     return 0;
 
- }
 
 
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