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- /* This Hello World demostrate a simple multithread program */
- #include "pal.h"
- #include "pal_debug.h"
- void * private1 = "Hello World 1";
- void * private2 = "Hello World 2";
- static volatile int count1 = 0;
- int callback1 (void * args)
- {
- pal_printf("Run in Child Thread: %s\n", (char *) args);
- while (count1 < 10) {
- while (!(count1 % 2))
- DkThreadYieldExecution();
- count1++;
- __asm__ volatile("nop" ::: "memory");
- }
- pal_printf("Threads Run in Parallel OK\n");
- DkSegmentRegister(PAL_SEGMENT_FS, &private2);
- const char * ptr2;
- __asm__ volatile("mov %%fs:0, %0" : "=r"(ptr2) :: "memory");
- pal_printf("Private Message (FS Segment) 2: %s\n", ptr2);
- count1 = 100;
- __asm__ volatile("nop" ::: "memory");
- DkThreadExit();
- count1 = 101;
- __asm__ volatile("nop" ::: "memory");
- return 0;
- }
- int main (int argc, const char ** argv, const char ** envp)
- {
- DkSegmentRegister(PAL_SEGMENT_FS, &private1);
- const char * ptr1;
- __asm__ volatile("mov %%fs:0, %0" : "=r"(ptr1) :: "memory");
- pal_printf("Private Message (FS Segment) 1: %s\n", ptr1);
- PAL_HANDLE thread1 = DkThreadCreate(callback1, "Hello World");
- if (thread1) {
- pal_printf("Child Thread Created\n");
- while (count1 < 10) {
- while (!!(count1 % 2))
- DkThreadYieldExecution();
- count1++;
- __asm__ volatile("nop" ::: "memory");
- }
- while (count1 < 100)
- DkThreadYieldExecution();
- for (int i = 0 ; i < 300 ; i++)
- DkThreadYieldExecution();
- if (count1 == 100)
- pal_printf("Child Thread Exited\n");
- }
- return 0;
- }
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