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- /* This Hello World demostrate a simple multithread program */
- #include "pal.h"
- #include "pal_debug.h"
- void* private1 = "Hello World 1";
- void* private2 = "Hello World 2";
- static volatile int count1 = 0;
- int callback1(void* args) {
- pal_printf("Run in Child Thread: %s\n", (char*)args);
- while (count1 < 10) {
- while (!(count1 % 2)) {
- DkThreadYieldExecution();
- }
- count1++;
- __asm__ volatile("nop" ::: "memory");
- }
- pal_printf("Threads Run in Parallel OK\n");
- DkSegmentRegister(PAL_SEGMENT_FS, &private2);
- const char* ptr2;
- __asm__ volatile("mov %%fs:0, %0" : "=r"(ptr2)::"memory");
- pal_printf("Private Message (FS Segment) 2: %s\n", ptr2);
- count1 = 100;
- __asm__ volatile("nop" ::: "memory");
- DkThreadExit(/*clear_child_tid=*/NULL);
- count1 = 101;
- __asm__ volatile("nop" ::: "memory");
- return 0;
- }
- int main(int argc, const char** argv, const char** envp) {
- DkSegmentRegister(PAL_SEGMENT_FS, &private1);
- const char* ptr1;
- __asm__ volatile("mov %%fs:0, %0" : "=r"(ptr1)::"memory");
- pal_printf("Private Message (FS Segment) 1: %s\n", ptr1);
- PAL_HANDLE thread1 = DkThreadCreate(callback1, "Hello World");
- if (thread1) {
- pal_printf("Child Thread Created\n");
- while (count1 < 10) {
- while (!!(count1 % 2)) {
- DkThreadYieldExecution();
- }
- count1++;
- __asm__ volatile("nop" ::: "memory");
- }
- while (count1 < 100) {
- DkThreadYieldExecution();
- }
- for (int i = 0; i < 500; i++) {
- DkThreadYieldExecution();
- }
- __asm__ volatile("nop" ::: "memory");
- if (count1 == 100)
- pal_printf("Child Thread Exited\n");
- }
- return 0;
- }
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