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- /* Test to create 100 message queues and query them from another process*/
- #include <shim_unistd.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <sys/ipc.h>
- #include <sys/msg.h>
- #include <sys/time.h>
- #include <sys/types.h>
- #include <sys/wait.h>
- #include <unistd.h>
- struct msg_buf {
- long mtype;
- char msgtext[512];
- };
- #define TEST_TIMES 1000
- #define DO_BENCH 1
- int create_q(int key) {
- int r = msgget(key, IPC_CREAT | 0600);
- #ifndef DO_BENCH
- printf("The identifier used is %d\n", r);
- #endif
- if (r < 0) {
- perror("msgget\n");
- exit(-1);
- }
- #ifndef DO_BENCH
- else
- printf("Created a message queue\n");
- #endif
- return r;
- }
- int connect_q(int key) {
- int r = msgget(key, 0);
- #ifndef DO_BENCH
- printf("The identifier used is %d\n", r);
- #endif
- if (r < 0) {
- perror("msgget");
- exit(-1);
- }
- #ifndef DO_BENCH
- else
- printf("Connected the message queue\n");
- #endif
- return r;
- }
- int keys[TEST_TIMES];
- int ids[TEST_TIMES];
- /* server always creates queues */
- void server(void) {
- struct timeval tv1, tv2;
- int i;
- gettimeofday(&tv1, NULL);
- for (i = 0; i < TEST_TIMES; i++) {
- ids[i] = create_q(keys[i]);
- }
- for (i = 0; i < TEST_TIMES; i++) {
- msgpersist(ids[i], MSGPERSIST_STORE);
- }
- gettimeofday(&tv2, NULL);
- printf("time spent on %d creation: %llu microsecond\n", TEST_TIMES,
- (tv2.tv_sec * 1000000ULL + tv2.tv_usec) - (tv1.tv_sec * 1000000ULL + tv1.tv_usec));
- }
- /* client always connects queues */
- void client(void) {
- struct timeval tv1, tv2;
- int i;
- gettimeofday(&tv1, NULL);
- for (i = 0; i < TEST_TIMES; i++) {
- msgpersist(ids[i], MSGPERSIST_LOAD);
- }
- gettimeofday(&tv2, NULL);
- printf("time spent on %d connection: %llu microsecond\n", TEST_TIMES,
- (tv2.tv_sec * 1000000ULL + tv2.tv_usec) - (tv1.tv_sec * 1000000ULL + tv1.tv_usec));
- for (i = 0; i < TEST_TIMES; i++) {
- msgctl(ids[i], IPC_RMID, NULL);
- }
- }
- int main(int argc, char** argv) {
- for (int i = 0; i < TEST_TIMES; i++) {
- keys[i] = rand();
- }
- server();
- client();
- return 0;
- }
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