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							- #include <stdatomic.h>
 
- #include "pal.h"
 
- #include "pal_debug.h"
 
- volatile bool dummy_true = true;
 
- static atomic_bool thread2_started = false;
 
- static atomic_bool thread3_started = false;
 
- static atomic_bool thread3_exit_ok = true;
 
- static atomic_bool thread4_started = false;
 
- int thread2_run(void* args) {
 
-     pal_printf("Thread 2 started.\n");
 
-     thread2_started = true;
 
-     pal_printf("Exiting thread 2 by return.\n");
 
-     return 0;
 
- }
 
- int thread3_run(void* args) {
 
-     pal_printf("Thread 3 started.\n");
 
-     thread3_started = true;
 
-     pal_printf("Exiting thread 3 by DkThreadExit.\n");
 
-     // Ensure that the compiler can't know that this should never return.
 
-     if (dummy_true) {
 
-         DkThreadExit();
 
-     }
 
-     thread3_exit_ok = false;
 
-     pal_printf("Exiting thread 3 failed.\n");
 
-     return 0;
 
- }
 
- int thread4_run(void* args) {
 
-     pal_printf("Thread 4 started.\n");
 
-     thread4_started = true;
 
-     pal_printf("Exiting thread 4 by return.\n");
 
-     return 0;
 
- }
 
- // If there's a thread limit, like on SGX, it should be set to exactly 2. There
 
- // should be only the main thread and only one other thread at a time.
 
- int main() {
 
-     pal_printf("Thread 1 (main) started.\n");
 
-     PAL_HANDLE thread2 = DkThreadCreate(thread2_run, NULL);
 
-     if (!thread2) {
 
-         pal_printf("DkThreadCreate failed for thread 2.\n");
 
-         return 1;
 
-     }
 
-     // 1 s should be enough even on a very busy system to start a thread and
 
-     // then exit it again including all cleanup.
 
-     DkThreadDelayExecution(1000000);
 
-     if (thread2_started) {
 
-         pal_printf("Thread 2 ok.\n");
 
-     }
 
-     PAL_HANDLE thread3 = DkThreadCreate(thread3_run, NULL);
 
-     if (!thread3) {
 
-         pal_printf("DkThreadCreate failed for thread 3.\n");
 
-         return 1;
 
-     }
 
-     DkThreadDelayExecution(1000000);
 
-     if (thread3_started && thread3_exit_ok) {
 
-         pal_printf("Thread 3 ok.\n");
 
-     }
 
-     PAL_HANDLE thread4 = DkThreadCreate(thread4_run, NULL);
 
-     if (!thread4) {
 
-         pal_printf("DkThreadCreate failed for thread 4.\n");
 
-         return 1;
 
-     }
 
-     DkThreadDelayExecution(1000000);
 
-     if (thread4_started) {
 
-         pal_printf("Thread 4 ok.\n");
 
-     }
 
-     return 0;
 
- }
 
 
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