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							- /* Copyright (C) 2017 University of North Carolina at Chapel Hill and
 
-    Fortanix, Inc.
 
-    This file is part of Graphene Library OS.
 
-    Graphene Library OS is free software: you can redistribute it and/or
 
-    modify it under the terms of the GNU Lesser General Public License
 
-    as published by the Free Software Foundation, either version 3 of the
 
-    License, or (at your option) any later version.
 
-    Graphene Library OS is distributed in the hope that it will be useful,
 
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
-    GNU Lesser General Public License for more details.
 
-    You should have received a copy of the GNU Lesser General Public License
 
-    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
 
- /*
 
-  * list.h
 
-  *
 
-  * This file defines the list API for the PAL and Library OS.
 
-  */
 
- #ifndef LIST_H
 
- #define LIST_H
 
- // Use a new list implementation
 
- /* This list implementation stores a pointer to the next object and casts to
 
-  * the object, rather than using offsetof().  We try to encapsulate this
 
-  * change in a macro for declarations, which generates a type declaration for
 
-  * each list object (giving marginally more help from the compiler
 
-  * in detecting bugs.
 
-  *
 
-  * In particular, there is a small trade-off in that the association between
 
-  * list heads and nodes is more explicit and a few more casting errors can be
 
-  * caught by the compiler, but we add a parameter to some functions (well,
 
-  * macros) to pass the field of the struct.
 
-  */
 
- /* How-to:
 
-  *
 
-  * Each list has a pointer (listp) type, and a node (list)type.  We assume
 
-  * list nodes are embedded in a larger structure; the name of this structure
 
-  * is used as part of the list type.
 
-  *
 
-  * To define a listp/list pair for a struct foo:
 
-  *
 
-  * DEFINE_LIST(foo);
 
-  * struct foo {
 
-  *   int x;
 
-  *   LIST_TYPE(foo) list; // The list node
 
-  * };
 
-  *
 
-  * DEFINE_LISTP(foo);
 
-  * static LISTP_TYPE(foo) the_list = LISTP_INIT;
 
-  *
 
-  * -----
 
-  *
 
-  * From here, you can use LISTP_ADD variants to add an object from the list:
 
-  *
 
-  * struct foo *f = malloc(sizeof(struct foo));
 
-  * f->x = 1;
 
-  * INIT_LIST_HEAD(f, list); // The second parameter is the structure member
 
-  * LISTP_ADD(f, &the_list, list);
 
-  *
 
-  * -----
 
-  *
 
-  * There are a number of add variants, some that add in a given position,
 
-  * others that add to the head or the tail.
 
-  *
 
-  * You can search for an object using a variant of listp_for_each_entry. The
 
-  * safe variants are safe against deletion.
 
-  *
 
-  * You can remove an object from a list using LISTP_DEL.
 
-  *
 
-  * In this example, we delete everything with a key bigger than 5.
 
-  *
 
-  * LIST_TYPE(foo) *f, *n; // n is not used, just for scratch space
 
-  * LISTP_FOR_EACH_ENTRY_SAFE(f, n, &the_list, list) {
 
-  *    if (f->x > 4) {
 
-  *         LISTP_DEL(f, &the_list, list);
 
-  *         free(f);
 
-  *    }
 
-  * }
 
-  *
 
-  *
 
-  * LISTP_SPLICE moves an entire listp onto another, and list_move_tail takes
 
-  * an element off of one list and places it on another.
 
-  *
 
-  * static LISTP_TYPE(foo) other_list; // Assume it is full of goodies
 
-  *  // Move everything on other_list to the_list
 
-  * LISTP_SPLICE_TAIL(&other_list, &the_list, list, foo); // the third argument
 
-  *                                                       // is the field; the
 
-  *                                                       // fourth is the type
 
-  *                                                       // of the nodes (not
 
-  *                                                       // the head pointer).
 
-  *
 
-  * // Use LISTP_EMPTY to test for emptiness of the list
 
-  * assert(LISTP_EMPTY(&other_ist));
 
-  *
 
-  *  // Now move back anythign less than 6 back to other_list
 
-  * LISTP_FOR_EACH_ENTRY_SAFE(f, n, &the_list, list) {
 
-  *    if (f->x < 6)
 
-  *         LISTP_MOVE_TAIL(f, &other_list, &the_list, list);
 
-  * }
 
-  *
 
-  */
 
- // Maybe TODO?
 
- //
 
- // Change the order of (node, head, field) -> (head, node, field)
 
- // drop the listp type to reduce code changes?
 
- // Cleaner way to express types
 
- // Add assertion to delete (in debugging mode) that item is on list
 
- // There are a few places where knowing the listp for deletion is cumbersome;
 
- //    maybe drop this requirement?
 
- #include <stdbool.h>
 
- #ifdef DEBUG
 
- #include <assert.h>
 
- #define LIST_ASSERT(COND) assert(COND)
 
- #else
 
- #define LIST_ASSERT(COND)
 
- #endif
 
- #define LIST_TYPE(STRUCT_NAME)  struct list_head##_##STRUCT_NAME
 
- #define LISTP_TYPE(STRUCT_NAME) struct listp##_##STRUCT_NAME
 
- /* Declare the enclosing struct for convenience, on
 
-  * the assumption that this is primarily used in structure
 
-  * definitions, and harmless if duplicated. */
 
- #define DEFINE_LIST(STRUCT_NAME)  \
 
-     struct STRUCT_NAME;           \
 
-     LIST_TYPE(STRUCT_NAME) {      \
 
-         struct STRUCT_NAME* next; \
 
-         struct STRUCT_NAME* prev; \
 
-     }
 
- /* We use LISTP for pointers to a list.  This project only really needs
 
-  * doubly-linked lists.  We used hlists to get a single pointer for more
 
-  * efficient hash tables, but they were still effectively doubly-linked
 
-  * lists. */
 
- #define DEFINE_LISTP(STRUCT)  \
 
-     LISTP_TYPE(STRUCT) {      \
 
-         struct STRUCT* first; \
 
-     }
 
- #define LISTP_INIT {NULL}
 
- /* A node not on a list uses NULL; on a list, you
 
-  * store self pointers */
 
- #define INIT_LIST_HEAD(OBJECT, FIELD) \
 
-     do {                              \
 
-         (OBJECT)->FIELD.next = NULL;  \
 
-         (OBJECT)->FIELD.prev = NULL;  \
 
-     } while (0)
 
- #define INIT_LISTP(OBJECT)      \
 
-     do {                        \
 
-         (OBJECT)->first = NULL; \
 
-     } while (0)
 
- #define LISTP_EMPTY(HEAD) ((HEAD)->first == NULL)
 
- #define LIST_EMPTY(NODE, FIELD) ((NODE)->FIELD.next == NULL)
 
- /* This helper takes 3 arguments - all should be containing structures,
 
-  * and the field to use for the offset to the list node */
 
- #define __LIST_ADD(NEW, NEXT, PREV, FIELD)       \
 
-     do {                                         \
 
-         __typeof__(NEW) __tmp_next = (NEXT);     \
 
-         __typeof__(NEW) __tmp_prev = (PREV);     \
 
-         __tmp_prev->FIELD.next     = (NEW);      \
 
-         __tmp_next->FIELD.prev     = (NEW);      \
 
-         (NEW)->FIELD.next          = __tmp_next; \
 
-         (NEW)->FIELD.prev          = __tmp_prev; \
 
-     } while (0)
 
- #define LIST_ADD(NEW, HEAD, FIELD) __LIST_ADD(NEW, (HEAD)->FIELD.next, HEAD, FIELD)
 
- #define LISTP_ADD(NEW, HEAD, FIELD)                                           \
 
-     do {                                                                      \
 
-         if ((HEAD)->first == NULL) {                                          \
 
-             (HEAD)->first     = (NEW);                                        \
 
-             (NEW)->FIELD.next = (NEW);                                        \
 
-             (NEW)->FIELD.prev = (NEW);                                        \
 
-         } else {                                                              \
 
-             __LIST_ADD(NEW, (HEAD)->first, (HEAD)->first->FIELD.prev, FIELD); \
 
-             (HEAD)->first = (NEW);                                            \
 
-         }                                                                     \
 
-     } while (0)
 
- /* If NODE is defined, add NEW after NODE; if not,
 
-  * put NEW at the front of the list */
 
- #define LISTP_ADD_AFTER(NEW, NODE, HEAD, FIELD) \
 
-     do {                                        \
 
-         if (NODE)                               \
 
-             LIST_ADD(NEW, NODE, FIELD);         \
 
-         else                                    \
 
-             LISTP_ADD(NEW, HEAD, FIELD);        \
 
-     } while (0)
 
- #define LIST_ADD_TAIL(NEW, HEAD, FIELD) __LIST_ADD(NEW, HEAD, (HEAD)->FIELD.prev, FIELD)
 
- #define LISTP_ADD_TAIL(NEW, HEAD, FIELD)              \
 
-     do {                                              \
 
-         if ((HEAD)->first == NULL) {                  \
 
-             (HEAD)->first     = (NEW);                \
 
-             (NEW)->FIELD.next = (NEW);                \
 
-             (NEW)->FIELD.prev = (NEW);                \
 
-         } else                                        \
 
-             LIST_ADD_TAIL(NEW, (HEAD)->first, FIELD); \
 
-     } while (0)
 
- /* Or deletion needs to know the list root */
 
- #define LISTP_DEL(NODE, HEAD, FIELD)                           \
 
-     do {                                                       \
 
-         if ((HEAD)->first == (NODE)) {                         \
 
-             if ((NODE)->FIELD.next == (NODE)) {                \
 
-                 (HEAD)->first = NULL;                          \
 
-             } else {                                           \
 
-                 (HEAD)->first = (NODE)->FIELD.next;            \
 
-             }                                                  \
 
-         }                                                      \
 
-         LIST_ASSERT((NODE)->FIELD.prev->FIELD.next == (NODE)); \
 
-         LIST_ASSERT((NODE)->FIELD.next->FIELD.prev == (NODE)); \
 
-         (NODE)->FIELD.prev->FIELD.next = (NODE)->FIELD.next;   \
 
-         (NODE)->FIELD.next->FIELD.prev = (NODE)->FIELD.prev;   \
 
-     } while (0)
 
- #define LISTP_DEL_INIT(NODE, HEAD, FIELD) \
 
-     do {                                  \
 
-         LISTP_DEL(NODE, HEAD, FIELD);     \
 
-         INIT_LIST_HEAD(NODE, FIELD);      \
 
-     } while (0)
 
- /* Keep vestigial TYPE and FIELD parameters to minimize disruption
 
-  * when switching from Linux list implementation */
 
- #define LISTP_FIRST_ENTRY(LISTP, TYPE, FIELD) ((LISTP)->first)
 
- /* New API: return last entry in list */
 
- #define LISTP_LAST_ENTRY(LISTP, TYPE, FIELD) ((LISTP)->first->FIELD.prev)
 
- /* New API: return next entry in list */
 
- #define LISTP_NEXT_ENTRY(NODE, LISTP, FIELD) \
 
-     ((NODE) == (LISTP)->first->FIELD.prev ? NULL : (NODE)->FIELD.next)
 
- /* New API: return previous entry in list */
 
- #define LISTP_PREV_ENTRY(NODE, LISTP, FIELD) ((NODE) == (LISTP)->first ? NULL : (NODE)->FIELD.prev)
 
- /* Vestigial - for compat with Linux list code; rename to listp?
 
-  */
 
- #define LIST_ENTRY(LISTP, TYPE, FIELD) (LISTP)
 
- #define LISTP_FOR_EACH_ENTRY(CURSOR, HEAD, FIELD)                       \
 
-     for (bool first_iter = ((CURSOR) = (HEAD)->first, !!(HEAD)->first); \
 
-          first_iter || (CURSOR) != (HEAD)->first;                       \
 
-          (CURSOR) = (CURSOR)->FIELD.next, first_iter = false)
 
- #define LISTP_FOR_EACH_ENTRY_REVERSE(CURSOR, HEAD, FIELD)                             \
 
-     for (bool first_iter =                                                            \
 
-              ((CURSOR) = ((HEAD)->first ? (HEAD)->first->FIELD.prev : (HEAD)->first), \
 
-              !!(HEAD)->first);                                                        \
 
-          first_iter || ((CURSOR) && (CURSOR)->FIELD.next != (HEAD)->first);           \
 
-          (CURSOR) = (CURSOR)->FIELD.prev, first_iter = false)
 
- #define LISTP_FOR_EACH_ENTRY_SAFE(CURSOR, TMP, HEAD, FIELD)                                        \
 
-     for (bool first_iter = ((CURSOR) = (HEAD)->first,                                              \
 
-                            (TMP) = ((CURSOR) ? (CURSOR)->FIELD.next : (CURSOR)), !!(HEAD)->first); \
 
-          (HEAD)->first &&                                                                          \
 
-          (first_iter || (CURSOR) != (HEAD)->first);                                                \
 
-          /* Handle the case where the first element was removed. */                                \
 
-          first_iter = first_iter && (TMP) != (CURSOR) && (HEAD)->first == (TMP), (CURSOR) = (TMP), \
 
-               (TMP) = (TMP)->FIELD.next)
 
- /* Continue safe iteration with CURSOR->next */
 
- #define LISTP_FOR_EACH_ENTRY_SAFE_CONTINUE(CURSOR, TMP, HEAD, FIELD)    \
 
-     for ((CURSOR) = (CURSOR)->FIELD.next, (TMP) = (CURSOR)->FIELD.next; \
 
-          (CURSOR) != (HEAD)->first && (HEAD)->first; (CURSOR) = (TMP), (TMP) = (TMP)->FIELD.next)
 
- /* Assertion code written in Graphene project */
 
- #define CHECK_LIST_HEAD(TYPE, HEAD, FIELD)                               \
 
-     do {                                                                 \
 
-         TYPE pos;                                                        \
 
-         LISTP_FOR_EACH_ENTRY(pos, HEAD, FIELD) {                         \
 
-             assert((pos->FIELD.prev != pos && pos->FIELD.next != pos) || \
 
-                    (pos->FIELD.prev == pos && pos->FIELD.next == pos));  \
 
-             assert(pos->FIELD.prev->FIELD.next == pos);                  \
 
-             assert(pos->FIELD.next->FIELD.prev == pos);                  \
 
-         }                                                                \
 
-     } while (0)
 
- // Add NEW to OLD at position first (assuming first is all we need for now)
 
- // Can probably drop TYPE with some preprocessor smarts
 
- #define LISTP_SPLICE(NEW, OLD, FIELD, TYPE)                                      \
 
-     do {                                                                         \
 
-         if (!LISTP_EMPTY(NEW)) {                                                 \
 
-             if (LISTP_EMPTY(OLD)) {                                              \
 
-                 (OLD)->first = (NEW)->first;                                     \
 
-             } else {                                                             \
 
-                 struct TYPE* last_old                = (OLD)->first->FIELD.prev; \
 
-                 (OLD)->first->FIELD.prev->FIELD.next = (NEW)->first;             \
 
-                 (OLD)->first->FIELD.prev             = (NEW)->first->FIELD.prev; \
 
-                 (NEW)->first->FIELD.prev->FIELD.next = (OLD)->first;             \
 
-                 (NEW)->first->FIELD.prev             = last_old;                 \
 
-                 (OLD)->first                         = (NEW)->first;             \
 
-             }                                                                    \
 
-         }                                                                        \
 
-     } while (0)
 
- // Add NEW to OLD at last position
 
- // Can probably drop TYPE with some preprocessor smarts
 
- #define LISTP_SPLICE_TAIL(NEW, OLD, FIELD, TYPE)                                 \
 
-     do {                                                                         \
 
-         if (!LISTP_EMPTY(NEW)) {                                                 \
 
-             if (LISTP_EMPTY(OLD)) {                                              \
 
-                 (OLD)->first = (NEW)->first;                                     \
 
-             } else {                                                             \
 
-                 struct TYPE* last_old                = (OLD)->first->FIELD.prev; \
 
-                 last_old->FIELD.next                 = (NEW)->first;             \
 
-                 (OLD)->first->FIELD.prev             = (NEW)->first->FIELD.prev; \
 
-                 (NEW)->first->FIELD.prev->FIELD.next = (OLD)->first;             \
 
-                 (NEW)->first->FIELD.prev             = last_old;                 \
 
-             }                                                                    \
 
-         }                                                                        \
 
-     } while (0)
 
- #define LISTP_SPLICE_INIT(NEW, OLD, FIELD, TYPE) \
 
-     do {                                         \
 
-         LISTP_SPLICE(NEW, OLD, FIELD, TYPE);     \
 
-         INIT_LISTP(NEW);                         \
 
-     } while (0);
 
- #define LISTP_SPLICE_TAIL_INIT(NEW, OLD, FIELD, TYPE) \
 
-     do {                                              \
 
-         LISTP_SPLICE_TAIL(NEW, OLD, FIELD, TYPE);     \
 
-         INIT_LISTP(NEW);                              \
 
-     } while (0);
 
- // list_move_tail - delete from OLD, make tail of NEW
 
- #define LISTP_MOVE_TAIL(NODE, NEW, OLD, FIELD) \
 
-     do {                                       \
 
-         LISTP_DEL_INIT(NODE, OLD, FIELD);      \
 
-         LISTP_ADD_TAIL(NODE, NEW, FIELD);      \
 
-     } while (0)
 
- #endif  // LIST_H
 
 
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