AEGetLaunchTokenRequest.h 2.7 KB

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  1. /*
  2. * Copyright (C) 2011-2017 Intel Corporation. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. *
  8. * * Redistributions of source code must retain the above copyright
  9. * notice, this list of conditions and the following disclaimer.
  10. * * Redistributions in binary form must reproduce the above copyright
  11. * notice, this list of conditions and the following disclaimer in
  12. * the documentation and/or other materials provided with the
  13. * distribution.
  14. * * Neither the name of Intel Corporation nor the names of its
  15. * contributors may be used to endorse or promote products derived
  16. * from this software without specific prior written permission.
  17. *
  18. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  19. * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  20. * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  21. * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  22. * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  24. * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  25. * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  26. * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  27. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  28. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  29. *
  30. */
  31. #ifndef __AE_GET_LICENSE_TOKEN_H
  32. #define __AE_GET_LICENSE_TOKEN_H
  33. #include <IAERequest.h>
  34. namespace aesm
  35. {
  36. namespace message
  37. {
  38. class Request_GetLaunchTokenRequest;
  39. };
  40. };
  41. class AEGetLaunchTokenRequest : public IAERequest
  42. {
  43. public:
  44. AEGetLaunchTokenRequest(const aesm::message::Request_GetLaunchTokenRequest& request);
  45. AEGetLaunchTokenRequest(uint32_t measurementLength, const uint8_t* measurement,
  46. uint32_t sigstructLength, const uint8_t* sigstruct,
  47. uint32_t attributesLength, const uint8_t* attributes, uint32_t timeout = 0);
  48. AEGetLaunchTokenRequest(const AEGetLaunchTokenRequest& other);
  49. ~AEGetLaunchTokenRequest();
  50. AEMessage* serialize();
  51. //operators
  52. AEGetLaunchTokenRequest& operator=(const AEGetLaunchTokenRequest& other);
  53. //checks
  54. bool check();
  55. virtual IAEResponse* execute(IAESMLogic*);
  56. //used to determine in which queue to be placed
  57. virtual RequestClass getRequestClass();
  58. protected:
  59. //release all members
  60. void ReleaseMemory();
  61. aesm::message::Request_GetLaunchTokenRequest* m_request;
  62. };
  63. #endif