CAESMServer.cpp 4.5 KB

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  1. /*
  2. * Copyright (C) 2011-2018 Intel Corporation. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. *
  8. * * Redistributions of source code must retain the above copyright
  9. * notice, this list of conditions and the following disclaimer.
  10. * * Redistributions in binary form must reproduce the above copyright
  11. * notice, this list of conditions and the following disclaimer in
  12. * the documentation and/or other materials provided with the
  13. * distribution.
  14. * * Neither the name of Intel Corporation nor the names of its
  15. * contributors may be used to endorse or promote products derived
  16. * from this software without specific prior written permission.
  17. *
  18. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  19. * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  20. * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  21. * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  22. * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  24. * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  25. * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  26. * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  27. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  28. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  29. *
  30. */
  31. #include "CAESMServer.h"
  32. #include "SocketTransporter.h"
  33. #include "ProtobufSerializer.h"
  34. #include "RequestData.h"
  35. #include "AESMQueue.h"
  36. #include "AESMWorkerThread.h"
  37. #include <string>
  38. #include <aesm_exception.h>
  39. #include <unistd.h>
  40. /*static*/
  41. AESMQueueManager* CAESMServer::constructAESMQueueManager(IAESMLogic& aesmLogic, ITransporter& transporter)
  42. {
  43. return new AESMQueueManager(
  44. new AESMWorkerThread(aesmLogic, transporter, new AESMQueue<RequestData>()),
  45. new AESMWorkerThread(aesmLogic, transporter, new AESMQueue<RequestData>()),
  46. new AESMWorkerThread(aesmLogic, transporter, new AESMQueue<RequestData>())
  47. );
  48. }
  49. CAESMServer::CAESMServer(IServerSocket* server_sock, CSelector* selector, IAESMLogic* aesmLogic):
  50. m_serverSocket(server_sock),
  51. m_selector(selector),
  52. m_aesmLogic(aesmLogic),
  53. m_shutDown(false)
  54. {
  55. // Dependency injection
  56. ISerializer* serializer = new ProtobufSerializer();
  57. m_transporter = new SocketTransporter(NULL, serializer);
  58. m_queueManager = constructAESMQueueManager(*aesmLogic, *m_transporter);
  59. }
  60. CAESMServer::~CAESMServer()
  61. {
  62. delete m_transporter;
  63. delete m_queueManager;
  64. delete m_serverSocket;
  65. delete m_selector;
  66. delete m_aesmLogic;
  67. }
  68. /*
  69. * Verify that the server was initialized with proper parameters
  70. * Create the worker thread for the server;
  71. * This function will throw whatever it is that the called functions throw.
  72. */
  73. void CAESMServer::init()
  74. {
  75. if(NULL == this->m_serverSocket ||
  76. NULL == this->m_selector)
  77. {
  78. std::string msg("null members");
  79. throw new aesm_exception(msg);
  80. }
  81. this->m_serverSocket->init();
  82. }
  83. void CAESMServer::doWork()
  84. {
  85. // pipe is used to prevent select from blocking current thread
  86. if (pipe(m_fdPipe) < 0) {
  87. std::string msg("failed to create pipe");
  88. throw new aesm_exception(msg);
  89. }
  90. while(!m_shutDown) {
  91. if (!m_selector->select(m_fdPipe[0]))
  92. break;
  93. if(m_selector->canAcceptConnection())
  94. {
  95. ICommunicationSocket* commSock = this->m_serverSocket->accept();
  96. if (commSock == NULL)
  97. continue;
  98. m_selector->addSocket(commSock);
  99. }
  100. std::list<ICommunicationSocket*> socketsWithData = m_selector->getSocsWithNewContent();
  101. std::list<ICommunicationSocket*>::const_iterator it = socketsWithData.begin();
  102. for (;it != socketsWithData.end(); ++it) {
  103. IAERequest *request = m_transporter->receiveRequest(*it);
  104. RequestData *requestData = new RequestData(*it, request); //deleted by the AESMWorkerThread after response is sent
  105. m_queueManager->enqueue(requestData);
  106. }
  107. }
  108. close(m_fdPipe[0]);
  109. close(m_fdPipe[1]);
  110. }
  111. void CAESMServer::shutDown()
  112. {
  113. m_shutDown = true;
  114. // notify CSelector to terminate
  115. if (write(m_fdPipe[1], &m_fdPipe[1], sizeof(int)) < 0)
  116. {
  117. // do nothing
  118. }
  119. m_aesmLogic->service_stop();
  120. }