UnixServerSocket.cpp 3.6 KB

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  1. /*
  2. * Copyright (C) 2011-2017 Intel Corporation. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. *
  8. * * Redistributions of source code must retain the above copyright
  9. * notice, this list of conditions and the following disclaimer.
  10. * * Redistributions in binary form must reproduce the above copyright
  11. * notice, this list of conditions and the following disclaimer in
  12. * the documentation and/or other materials provided with the
  13. * distribution.
  14. * * Neither the name of Intel Corporation nor the names of its
  15. * contributors may be used to endorse or promote products derived
  16. * from this software without specific prior written permission.
  17. *
  18. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  19. * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  20. * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  21. * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  22. * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  24. * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  25. * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  26. * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  27. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  28. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  29. *
  30. */
  31. #include <sys/types.h>
  32. #include <sys/socket.h>
  33. #include <sys/stat.h>
  34. #include <sys/un.h>
  35. #include <unistd.h>
  36. #include <errno.h>
  37. #include "NonBlockingUnixCommunicationSocket.h"
  38. #include "UnixServerSocket.h"
  39. UnixServerSocket::UnixServerSocket(const char* socketbase, const unsigned int clientTimeout) :
  40. mSocketBase(socketbase),
  41. mSocket(-1),
  42. mClientTimeout(clientTimeout)
  43. {
  44. }
  45. UnixServerSocket::~UnixServerSocket() {
  46. if (mSocket > 0) {
  47. unlink(mSocketBase);
  48. close(mSocket);
  49. }
  50. }
  51. void UnixServerSocket::init()
  52. {
  53. /* init will always return directly with success if object was created with pre-existent socket */
  54. if (mSocket > 0)
  55. return;
  56. struct sockaddr_un server_address;
  57. mSocket = socket(AF_UNIX, SOCK_STREAM, 0);
  58. if (mSocket < 0) {
  59. throw("Failed to create socket");
  60. }
  61. server_address.sun_family = AF_UNIX;
  62. memset(server_address.sun_path, 0, sizeof(server_address.sun_path));
  63. strncpy(server_address.sun_path, mSocketBase, sizeof(server_address.sun_path));
  64. unlink(server_address.sun_path);
  65. socklen_t server_len = sizeof(server_address);
  66. int rc = bind(mSocket, (sockaddr*)&server_address, server_len);
  67. if (rc < 0) {
  68. close(mSocket);
  69. throw("Failed to create socket");
  70. }
  71. chmod(mSocketBase, 0777);
  72. rc = listen(mSocket, 32);
  73. if (rc < 0) {
  74. close(mSocket);
  75. throw("Error listening on socket");
  76. }
  77. }
  78. ICommunicationSocket* UnixServerSocket::accept()
  79. {
  80. int client_sockfd = (int) TEMP_FAILURE_RETRY(::accept(mSocket, NULL, NULL));
  81. if (client_sockfd < 0)
  82. return NULL;
  83. NonBlockingUnixCommunicationSocket* sock = new NonBlockingUnixCommunicationSocket(client_sockfd);
  84. bool initializationSuccessfull = false;
  85. if (sock != NULL)
  86. initializationSuccessfull = sock->init();
  87. if (initializationSuccessfull == false)
  88. {
  89. delete sock;
  90. sock = NULL;
  91. }
  92. else
  93. {
  94. //set AESM specific timeout for operations with client sockets
  95. sock->setTimeout(mClientTimeout);
  96. }
  97. return sock;
  98. }