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Use mach_approximate_time() for coarse time where available.

This lets us have a coarse-time implementation with reasonable
performance characteristics on OSX and iOS.

Implements 24427.
Nick Mathewson 6 years ago
parent
commit
021fdd39e4
4 changed files with 24 additions and 0 deletions
  1. 5 0
      changes/feature24427
  2. 1 0
      configure.ac
  3. 15 0
      src/common/compat_time.c
  4. 3 0
      src/common/compat_time.h

+ 5 - 0
changes/feature24427

@@ -0,0 +1,5 @@
+  o Minor features (OSX, iOS, performance):
+    - Use the mach_approximate_time() function (when available) to
+      implement coarse monotonic time. Having a coarse time function
+      should avoid a large number of system calls, and improve
+      performance slightly, especially under load. Closes ticket 24427.

+ 1 - 0
configure.ac

@@ -506,6 +506,7 @@ AC_CHECK_FUNCS(
         llround \
         localtime_r \
         lround \
+	mach_approximate_time \
         memmem \
         memset_s \
 	pipe \

+ 15 - 0
src/common/compat_time.c

@@ -314,6 +314,21 @@ monotime_get(monotime_t *out)
   out->abstime_ = mach_absolute_time();
 }
 
+#if defined(HAVE_MACH_APPROXIMATE_TIME)
+void
+monotime_coarse_get(monotime_coarse_t *out)
+{
+#ifdef TOR_UNIT_TESTS
+  if (monotime_mocking_enabled) {
+    out->abstime_ = (mock_time_nsec_coarse * mach_time_info.denom)
+      / mach_time_info.numer;
+    return;
+  }
+#endif /* defined(TOR_UNIT_TESTS) */
+  out->abstime_ = mach_approximate_time();
+}
+#endif
+
 /**
  * Return the number of nanoseconds between <b>start</b> and <b>end</b>.
  */

+ 3 - 0
src/common/compat_time.h

@@ -65,6 +65,9 @@ typedef struct monotime_t {
 typedef struct monotime_coarse_t {
   uint64_t tick_count_;
 } monotime_coarse_t;
+#elif defined(__APPLE__) && defined(HAVE_MACH_APPROXIMATE_TIME)
+#define MONOTIME_COARSE_FN_IS_DIFFERENT
+#define monotime_coarse_t monotime_t
 #else
 #define monotime_coarse_t monotime_t
 #endif /* defined(CLOCK_MONOTONIC_COARSE) && ... || ... */