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The crowning bugfix.

The problem was that with high load, circuit package window was
reaching 0. Whenever we got a circuit-level sendme, we were
reading a lot on each socket, but only writing out a bit. So we
would eventually reach eof. This would be noticed and acted on
even when there are still bytes sitting in the inbuf.


svn:r2932
Roger Dingledine 19 rokov pred
rodič
commit
4f2c2c9948
1 zmenil súbory, kde vykonal 4 pridanie a 1 odobranie
  1. 4 1
      src/or/connection_edge.c

+ 4 - 1
src/or/connection_edge.c

@@ -34,7 +34,10 @@ int connection_edge_reached_eof(connection_t *conn) {
   }
   return 0;
 #else
-  /* eof reached, kill it. */
+  if(buf_datalen(conn->inbuf)) {
+    /* it still has stuff to process. don't let it die yet. */
+    return 0;
+  }
   log_fn(LOG_INFO,"conn (fd %d) reached eof (stream size %d). Closing.", conn->s, (int)conn->stream_size);
   connection_edge_end(conn, END_STREAM_REASON_DONE, conn->cpath_layer);
   if(!conn->marked_for_close) {