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+# Modules in Tor #
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+
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+This document describes the build system and coding standards when writing a
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+module in Tor.
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+
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+## What is a module? ##
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+
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+In the context of the tor code base, a module is a subsystem that we can
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+selectively enable or disable, at `configure` time.
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+
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+Currently, there is only one module:
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+
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+ - Directory Authority subsystem (dirauth)
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+
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+It is located in its own directory in `src/or/dirauth/`. To disable it, one
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+need to pass `--disable-module-dirauth` at configure time. All modules are
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+currently enabled by default.
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+
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+## Build System ##
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+
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+The changes to the build system are pretty straightforward.
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+
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+1. Locate in the `configure.ac` file this define: `m4_define(MODULES`. It
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+ contains a list (white-space separated) of the module in tor. Add yours to
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+ the list.
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+
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+2. Use the `AC_ARG_ENABLE([module-dirauth]` template for your new module. We
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+ use the "disable module" approach instead of enabling them one by one. So,
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+ by default, tor will build all the modules.
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+
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+ This will define the `HAVE_MODULE_<name>` statement which can be used in
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+ the C code to conditionally compile things for your module. And the
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+ `BUILD_MODULE_<name>` is also defined for automake files (e.g: include.am).
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+
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+3. In the `src/or/include.am` file, locate the `MODULE_DIRAUTH_SOURCES` value.
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+ You need to create your own `_SOURCES` variable for your module and then
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+ conditionally add the it to `LIBTOR_A_SOURCES` if you should build the
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+ module.
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+
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+ It is then **very** important to add your SOURCES variable to
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+ `src_or_libtor_testing_a_SOURCES` so the tests can build it.
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+
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+4. Do the same for header files, locate `ORHEADERS +=` which always add all
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+ headers of all modules so the symbol can be found for the module entry
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+ points.
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+
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+Finally, your module will automatically be included in the
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+`TOR_MODULES_ALL_ENABLED` variable which is used to build the unit tests. They
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+always build everything in order to tests everything.
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+
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+## Coding ##
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+
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+As mentioned above, a module must be isolated in its own directory (name of
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+the module) in `src/or/`.
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+
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+There are couples of "rules" you want to follow:
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+
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+* Minimize as much as you can the number of entry points into your module.
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+ Less is always better but of course that doesn't work out for every use
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+ case. However, it is a good thing to always keep that in mind.
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+
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+* Do **not** use the `HAVE_MODULE_<name>` define outside of the module code
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+ base. Every entry point should have a second definition if the module is
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+ disabled. For instance:
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+
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+ ```
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+ #ifdef HAVE_MODULE_DIRAUTH
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+
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+ int sr_init(int save_to_disk);
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+
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+ #else /* HAVE_MODULE_DIRAUTH */
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+
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+ static inline int
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+ sr_init(int save_to_disk)
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+ {
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+ (void) save_to_disk;
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+ return 0;
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+ }
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+
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+ #endif /* HAVE_MODULE_DIRAUTH */
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+
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+ ```
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+
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+ The main reason for this approach is to avoid having conditional code
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+ everywhere in the code base. It should be centralized as much as possible
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+ which helps maintainability but also avoids conditional spaghetti code
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+ making the code much more difficult to follow/understand.
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+
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+* It is possible that you end up with code that needs to be used by the rest
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+ of the code base but is still part of your module. As a good example, if you
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+ look at `src/or/shared_random_client.c`: it contains code needed by the hidden
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+ service subsystem but mainly related to the shared random subsystem very
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+ specific to the dirauth module.
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+
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+ This is fine but try to keep it as lean as possible and never use the same
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+ filename as the one in the module. For example, this is a bad idea and
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+ should never be done:
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+
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+ - `src/or/shared_random.c`
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+ - `src/or/dirauth/shared_random.c`
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+
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+* When you include headers from the module, **always** use the full module
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+ path in your statement. Example:
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+
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+ `#include "dirauth/dirvote.h"`
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+
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+ The main reason is that we do **not** add the module include path by default
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+ so it needs to be specified. But also, it helps our human brain understand
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+ which part comes from a module or not.
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+
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+ Even **in** the module itself, use the full include path like above.
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