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never refuse directory requests from local addresses

svn:r9421
Roger Dingledine пре 17 година
родитељ
комит
99c1771432
4 измењених фајлова са 12 додато и 8 уклоњено
  1. 1 0
      ChangeLog
  2. 6 3
      src/or/connection.c
  3. 4 4
      src/or/directory.c
  4. 1 1
      src/or/or.h

+ 1 - 0
ChangeLog

@@ -3,6 +3,7 @@ Changes in version 0.1.2.7-alpha - 2007-01-26
     - Servers decline directory requests much more aggressively when
       they're low on bandwidth. Otherwise they end up queueing more and
       more directory responses, which can't be good for latency.
+    - But never refuse directory requests from local addresses.
     - Be willing to read or write on local connections (e.g. controller
       connections) even when the global rate limiting buckets are empty.
     - If our system clock jumps back in time, don't publish a negative

+ 6 - 3
src/or/connection.c

@@ -1175,8 +1175,8 @@ connection_bucket_write_limit(connection_t *conn)
 }
 
 /** Return 1 if the global write bucket is low enough that we shouldn't
- * send <b>attempt</b> bytes of low-priority directory stuff out.
- * Else return 0.
+ * send <b>attempt</b> bytes of low-priority directory stuff out to
+ * <b>conn</b>. Else return 0.
 
  * Priority is 1 for v1 requests (directories and running-routers),
  * and 2 for v2 requests (statuses and descriptors). But see FFFF in
@@ -1194,11 +1194,14 @@ connection_bucket_write_limit(connection_t *conn)
  *   that's harder to quantify and harder to keep track of.
  */
 int
-global_write_bucket_low(size_t attempt, int priority)
+global_write_bucket_low(connection_t *conn, size_t attempt, int priority)
 {
   if (authdir_mode(get_options()) && priority>1)
     return 0; /* there's always room to answer v2 if we're an auth dir */
 
+  if (is_internal_IP(conn->addr, 0))
+    return 0; /* local conns don't get limited */
+
   if (global_write_bucket < (int)attempt)
     return 1; /* not enough space no matter the priority */
 

+ 4 - 4
src/or/directory.c

@@ -1603,7 +1603,7 @@ directory_handle_command_get(dir_connection_t *conn, char *headers,
     }
     dlen = deflated ? d->dir_z_len : d->dir_len;
 
-    if (global_write_bucket_low(dlen, 1)) {
+    if (global_write_bucket_low(TO_CONN(conn), dlen, 1)) {
       log_info(LD_DIRSERV,
                "Client asked for the mirrored directory, but we've been "
                "writing too many bytes lately. Sending 503 Dir busy.");
@@ -1645,7 +1645,7 @@ directory_handle_command_get(dir_connection_t *conn, char *headers,
       tor_free(url);
       return 0;
     }
-    if (global_write_bucket_low(dlen, 1)) {
+    if (global_write_bucket_low(TO_CONN(conn), dlen, 1)) {
       log_info(LD_DIRSERV,
                "Client asked for running-routers, but we've been "
                "writing too many bytes lately. Sending 503 Dir busy.");
@@ -1689,7 +1689,7 @@ directory_handle_command_get(dir_connection_t *conn, char *headers,
       return 0;
     }
     dlen = dirserv_estimate_data_size(dir_fps, 0, deflated);
-    if (global_write_bucket_low(dlen, 2)) {
+    if (global_write_bucket_low(TO_CONN(conn), dlen, 2)) {
       log_info(LD_DIRSERV,
                "Client asked for network status lists, but we've been "
                "writing too many bytes lately. Sending 503 Dir busy.");
@@ -1758,7 +1758,7 @@ directory_handle_command_get(dir_connection_t *conn, char *headers,
     else {
       dlen = dirserv_estimate_data_size(conn->fingerprint_stack,
                                         1, deflated);
-      if (global_write_bucket_low(dlen, 2)) {
+      if (global_write_bucket_low(TO_CONN(conn), dlen, 2)) {
         log_info(LD_DIRSERV,
                  "Client asked for server descriptors, but we've been "
                  "writing too many bytes lately. Sending 503 Dir busy.");

+ 1 - 1
src/or/or.h

@@ -2042,7 +2042,7 @@ int retry_all_listeners(int force, smartlist_t *replaced_conns,
                         smartlist_t *new_conns);
 
 int connection_bucket_write_limit(connection_t *conn);
-int global_write_bucket_low(size_t attempt, int priority);
+int global_write_bucket_low(connection_t *conn, size_t attempt, int priority);
 void connection_bucket_init(void);
 void connection_bucket_refill(int seconds_elapsed);