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Make Tor2web work with ReachableAddresses and CRN_DIRECT_CONN

The changes in #19973 fixed ReachableAddresses being applied
too broadly, but they also broke Tor2web (somewhat unintentional)
compatibility with ReachableAddresses.

This patch restores that functionality, which makes intro and
rend point selection is consistent between Tor2web and Single Onion
Services.
teor 7 jaren geleden
bovenliggende
commit
e5ad00330c
2 gewijzigde bestanden met toevoegingen van 26 en 2 verwijderingen
  1. 5 0
      changes/feature17178
  2. 21 2
      src/or/circuitbuild.c

+ 5 - 0
changes/feature17178

@@ -9,6 +9,11 @@
       works on the current tor network without any changes to older relays or
       clients.
       Implements proposal #260, completes ticket #17178. Patch by teor & asn.
+  o Minor features (Tor2web):
+    - Make Tor2web clients respect ReachableAddresses.
+      This feature was inadvertently enabled in 0.2.8.6, then removed
+      by bugfix #19973 on 0.2.8.7.
+      Implements feature #20034. Patch by teor.
   o Minor bug fixes (Tor2web):
     - Prevent Tor2web clients running hidden services, these services are
       not anonymous due to the one-hop client paths.

+ 21 - 2
src/or/circuitbuild.c

@@ -1856,13 +1856,32 @@ pick_rendezvous_node(router_crn_flags_t flags)
     flags |= CRN_ALLOW_INVALID;
 
 #ifdef ENABLE_TOR2WEB_MODE
+  /* We want to connect directly to the node if we can */
+  router_crn_flags_t direct_flags = flags;
+  direct_flags |= CRN_PREF_ADDR;
+  direct_flags |= CRN_DIRECT_CONN;
+
   /* The user wants us to pick specific RPs. */
   if (options->Tor2webRendezvousPoints) {
-    const node_t *tor2web_rp = pick_tor2web_rendezvous_node(flags, options);
+    const node_t *tor2web_rp = pick_tor2web_rendezvous_node(direct_flags,
+                                                            options);
     if (tor2web_rp) {
       return tor2web_rp;
     }
-    /* Else, if no tor2web RP was found, fall back to choosing a random node */
+  }
+
+  /* Else, if no direct, preferred tor2web RP was found, fall back to choosing
+   * a random direct node */
+  const node_t *node = router_choose_random_node(NULL, options->ExcludeNodes,
+                                                 direct_flags);
+  /* Return the direct node (if found), or log a message and fall back to an
+   * indirect connection. */
+  if (node) {
+    return node;
+  } else {
+    log_info(LD_REND,
+             "Unable to find a random rendezvous point that is reachable via "
+             "a direct connection, falling back to a 3-hop path.");
   }
 #endif