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- /* Copyright (c) 2016-2017, The Tor Project, Inc. */
- /* See LICENSE for licensing information */
- /**
- * \file handles.h
- * \brief Macros for C weak-handle implementation.
- *
- * A 'handle' is a pointer to an object that is allowed to go away while
- * the handle stays alive. When you dereference the handle, you might get
- * the object, or you might get "NULL".
- *
- * Use this pattern when an object has a single obvious lifespan, so you don't
- * want to use reference counting, but when other objects might need to refer
- * to the first object without caring about its lifetime.
- *
- * To enable a type to have handles, add a HANDLE_ENTRY() field in its
- * definition, as in:
- *
- * struct walrus {
- * HANDLE_ENTRY(wlr, walrus);
- * // ...
- * };
- *
- * And invoke HANDLE_DECL(wlr, walrus, [static]) to declare the handle
- * manipulation functions (typically in a header):
- *
- * // opaque handle to walrus.
- * typedef struct wlr_handle_t wlr_handle_t;
- *
- * // make a new handle
- * struct wlr_handle_t *wlr_handle_new(struct walrus *);
- *
- * // release a handle
- * void wlr_handle_free(wlr_handle_t *);
- *
- * // return the pointed-to walrus, or NULL.
- * struct walrus *wlr_handle_get(wlr_handle_t *).
- *
- * // call this function when you're about to free the walrus;
- * // it invalidates all handles. (IF YOU DON'T, YOU WILL HAVE
- * // DANGLING REFERENCES)
- * void wlr_handles_clear(struct walrus *);
- *
- * Finally, use HANDLE_IMPL() to define the above functions in some
- * appropriate C file: HANDLE_IMPL(wlr, walrus, [static])
- *
- **/
- #ifndef TOR_HANDLE_H
- #define TOR_HANDLE_H
- #include "orconfig.h"
- #include "tor_queue.h"
- #include "util.h"
- #define HANDLE_ENTRY(name, structname) \
- struct name ## _handle_head_t *handle_head
- #define HANDLE_DECL(name, structname, linkage) \
- typedef struct name ## _handle_t name ## _handle_t; \
- linkage name ## _handle_t *name ## _handle_new(struct structname *object); \
- linkage void name ## _handle_free(name ## _handle_t *); \
- linkage struct structname *name ## _handle_get(name ## _handle_t *); \
- linkage void name ## _handles_clear(struct structname *object);
- /*
- * Implementation notes: there are lots of possible implementations here. We
- * could keep a linked list of handles, each with a backpointer to the object,
- * and set all of their backpointers to NULL when the object is freed. Or we
- * could have the clear function invalidate the object, but not actually let
- * the object get freed until the all the handles went away. We could even
- * have a hash-table mapping unique identifiers to objects, and have each
- * handle be a copy of the unique identifier. (We'll want to build that last
- * one eventually if we want cross-process handles.)
- *
- * But instead we're opting for a single independent 'head' that knows how
- * many handles there are, and where the object is (or isn't). This makes
- * all of our functions O(1), and most as fast as a single pointer access.
- *
- * The handles themselves are opaque structures holding a pointer to the head.
- * We could instead have each foo_handle_t* be identical to foo_handle_head_t
- * *, and save some allocations ... but doing so would make handle leaks
- * harder to debug. As it stands, every handle leak is a memory leak, and
- * existing memory debugging tools should help with those. We can revisit
- * this decision if handles are too slow.
- */
- #define HANDLE_IMPL(name, structname, linkage) \
- /* The 'head' object for a handle-accessible type. This object */ \
- /* persists for as long as the object, or any handles, exist. */ \
- typedef struct name ## _handle_head_t { \
- struct structname *object; /* pointed-to object, or NULL */ \
- unsigned int references; /* number of existing handles */ \
- } name ## _handle_head_t; \
- \
- struct name ## _handle_t { \
- struct name ## _handle_head_t *head; /* reference to the 'head'. */ \
- }; \
- \
- linkage struct name ## _handle_t * \
- name ## _handle_new(struct structname *object) \
- { \
- tor_assert(object); \
- name ## _handle_head_t *head = object->handle_head; \
- if (PREDICT_UNLIKELY(head == NULL)) { \
- head = object->handle_head = tor_malloc_zero(sizeof(*head)); \
- head->object = object; \
- } \
- name ## _handle_t *new_ref = tor_malloc_zero(sizeof(*new_ref)); \
- new_ref->head = head; \
- ++head->references; \
- return new_ref; \
- } \
- \
- linkage void \
- name ## _handle_free(struct name ## _handle_t *ref) \
- { \
- if (! ref) return; \
- name ## _handle_head_t *head = ref->head; \
- tor_assert(head); \
- --head->references; \
- tor_free(ref); \
- if (head->object == NULL && head->references == 0) { \
- tor_free(head); \
- return; \
- } \
- } \
- \
- linkage struct structname * \
- name ## _handle_get(struct name ## _handle_t *ref) \
- { \
- tor_assert(ref); \
- name ## _handle_head_t *head = ref->head; \
- tor_assert(head); \
- return head->object; \
- } \
- \
- linkage void \
- name ## _handles_clear(struct structname *object) \
- { \
- tor_assert(object); \
- name ## _handle_head_t *head = object->handle_head; \
- if (! head) \
- return; \
- object->handle_head = NULL; \
- head->object = NULL; \
- if (head->references == 0) { \
- tor_free(head); \
- } \
- }
- #endif /* TOR_HANDLE_H */
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