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- Guide to Hacking Tor
- (As of 8 October 2003, this was all accurate. If you're reading this in
- the distant future, stuff may have changed.)
- 0. Intro and required reading
- Onion Routing is still very much in development stages. This document
- aims to get you started in the right direction if you want to understand
- the code, add features, fix bugs, etc.
- Read the README file first, so you can get familiar with the basics of
- installing and running an onion router.
- Then, skim some of the introductory materials in tor-design.pdf,
- tor-spec.txt, and the Tor FAQ to learn more about how the Tor protocol
- is supposed to work. This document will assume you know about Cells,
- Circuits, Streams, Connections, Onion Routers, and Onion Proxies.
- 1. Code organization
- 1.1. The modules
- The code is divided into two directories: ./src/common and ./src/or.
- The "common" directory contains general purpose utility functions not
- specific to onion routing. The "or" directory implements all
- onion-routing and onion-proxy specific functionality.
- Files in ./src/common:
- aes.[ch] -- Implements the AES cipher (with 128-bit keys and blocks),
- and a counter-mode stream cipher on top of AES. This code is
- taken from the main Rijndael distribution. (We include this
- because many people are running older versions of OpenSSL without
- AES support.)
- crypto.[ch] -- Wrapper functions to present a consistent interface to
- public-key and symmetric cryptography operations from OpenSSL.
- fakepoll.[ch] -- Used on systems that don't have a poll() system call;
- reimplements() poll using the select() system call.
- log.[ch] -- Tor's logging subsystem.
- test.h -- Macros used by unit tests.
- torint.h -- Provides missing [u]int*_t types for environments that
- don't have stdint.h.
- tortls.[ch] -- Wrapper functions to present a consistent interface to
- TLS, SSL, and X.509 functions from OpenSSL.
- util.[ch] -- Miscellaneous portability and convenience functions.
- Files in ./src/or:
-
- [General-purpose modules]
- or.h -- Common header file: include everything, define everything.
- buffers.c -- Implements a generic buffer interface. Buffers are
- fairly opaque string holders that can read to or flush from:
- memory, file descriptors, or TLS connections.
- Also implements parsing functions to read HTTP and SOCKS commands
- from buffers.
- tree.h -- A splay tree implementation by Niels Provos. Used by
- dns.c for dns caching at exits, and by connection_edge.c for dns
- caching at clients.
- config.c -- Code to parse and validate the configuration file.
- [Background processing modules]
- cpuworker.c -- Implements a farm of 'CPU worker' processes to perform
- CPU-intensive tasks in the background, so as not interrupt the
- onion router. (OR only)
- dns.c -- Implements a farm of 'DNS worker' processes to perform DNS
- lookups for onion routers and cache the results. [This needs to
- be done in the background because of the lack of a good,
- ubiquitous asynchronous DNS implementation.] (OR only)
- [Directory-related functionality.]
- directory.c -- Code to send and fetch directories and router
- descriptors via HTTP. Directories use dirserv.c to generate the
- results; clients use routers.c to parse them.
- dirserv.c -- Code to manage directory contents and generate
- directories. [Directory server only]
- routers.c -- Code to parse directories and router descriptors; and to
- generate a router descriptor corresponding to this OR's
- capabilities. Also presents some high-level interfaces for
- managing an OR or OP's view of the directory.
- [Circuit-related modules.]
- circuit.c -- Code to create circuits, manage circuits, and route
- relay cells along circuits.
- onion.c -- Code to generate and respond to "onion skins".
- [Core protocol implementation.]
- connection.c -- Code used in common by all connection types. See
- 1.2. below for more general information about connections.
- connection_edge.c -- Code used only by edge connections.
- command.c -- Code to handle specific cell types.
- connection_or.c -- Code to implement cell-speaking connections.
- [Toplevel modules.]
- main.c -- Toplevel module. Initializes keys, handles signals,
- multiplexes between connections, implements main loop, and drives
- scheduled events.
- tor_main.c -- Stub module containing a main() function. Allows unit
- test binary to link against main.c
- [Unit tests]
- test.c -- Contains unit tests for many pieces of the lower level Tor
- modules.
- 1.2. All about connections
- All sockets in Tor are handled as different types of nonblocking
- 'connections'. (What the Tor spec calls a "Connection", the code refers
- to as a "Cell-speaking" or "OR" connection.)
-
- Connections are implemented by the connection_t struct, defined in or.h.
- Not every kind of connection uses all the fields in connection_t; see
- the comments in or.h and the assertions in assert_connection_ok() for
- more information.
- Every connection has a type and a state. Connections never change their
- type, but can go through many state changes in their lifetime.
- The connection types break down as follows:
- [Cell-speaking connections]
- CONN_TYPE_OR -- A bidirectional TLS connection transmitting a
- sequence of cells. May be from an OR to an OR, or from an OP to
- an OR.
- [Edge connections]
- CONN_TYPE_EXIT -- A TCP connection from an onion router to a
- Stream's destination. [OR only]
- CONN_TYPE_AP -- A SOCKS proxy connection from the end user
- application to the onion proxy. [OP only]
- [Listeners]
- CONN_TYPE_OR_LISTENER [OR only]
- CONN_TYPE_AP_LISTENER [OP only]
- CONN_TYPE_DIR_LISTENER [Directory server only]
- -- Bound network sockets, waiting for incoming connections.
- [Internal]
- CONN_TYPE_DNSWORKER -- Connection from the main process to a DNS
- worker process. [OR only]
- CONN_TYPE_CPUWORKER -- Connection from the main process to a CPU
- worker process. [OR only]
- Connection states are documented in or.h.
- Every connection has two associated input and output buffers.
- Listeners don't use them. For non-listener connections, incoming
- data is appended to conn->inbuf, and outgoing data is taken from the
- front of conn->outbuf. Connections differ primarily in the functions
- called to fill and drain these buffers.
- 1.3. All about circuits.
- A circuit_t structure fills two roles. First, a circuit_t links two
- connections together: either an edge connection and an OR connection,
- or two OR connections. (When joined to an OR connection, a circuit_t
- affects only cells sent to a particular circID on that connection. When
- joined to an edge connection, a circuit_t affects all data.)
- Second, a circuit_t holds the cipher keys and state for sending data
- along a given circuit. At the OP, it has a sequence of ciphers, each
- of which is shared with a single OR along the circuit. Separate
- ciphers are used for data going "forward" (away from the OP) and
- "backward" (towards the OP). At the OR, a circuit has only two stream
- ciphers: one for data going forward, and one for data going backward.
- 1.4. Asynchronous IO and the main loop.
- Tor uses the poll(2) system call (or it wraps select(2) to act like
- poll, if poll is not available) to handle nonblocking (asynchronous)
- IO. If you're not familiar with nonblocking IO, check out the links
- at the end of this document.
- All asynchronous logic is handled in main.c. The functions
- 'connection_add', 'connection_set_poll_socket', and 'connection_remove'
- manage an array of connection_t*, and keep in synch with the array of
- struct pollfd required by poll(2). (This array of connection_t* is
- accessible via get_connection_array, but users should generally call
- one of the 'connection_get_by_*' functions in connection.c to look up
- individual connections.)
- To trap read and write events, connections call the functions
- 'connection_{is|stop|start}_{reading|writing}'. If you want
- to completely reset the events you're watching for, use
- 'connection_watch_events'.
- Every time poll() finishes, main.c calls conn_read and conn_write on
- every connection. These functions dispatch events that have something
- to read to connection_handle_read, and events that have something to
- write to connection_handle_write, respectively.
- When connections need to be closed, they can respond in two ways. Most
- simply, they can make connection_handle_* return an error (-1),
- which will make conn_{read|write} close them. But if it's not
- convenient to return -1 (for example, processing one connection causes
- you to realize that a second one should close), then you can also
- mark a connection to close by setting conn->marked_for_close. Marked
- connections will be closed at the end of the current iteration of
- the main loop.
- The main loop handles several other operations: First, it checks
- whether any signals have been received that require a response (HUP,
- KILL, USR1, CHLD). Second, it calls prepare_for_poll to handle recurring
- tasks and compute the necessary poll timeout. These recurring tasks
- include periodically fetching the directory, timing out unused
- circuits, incrementing flow control windows and re-enabling connections
- that were blocking for more bandwidth, and maintaining statistics.
- A word about TLS: Using TLS on OR connections complicates matters in
- two ways.
- First, a TLS stream has its own read buffer independent of the
- connection's read buffer. (TLS needs to read an entire frame from
- the network before it can decrypt any data. Thus, trying to read 1
- byte from TLS can require that several KB be read from the network
- and decrypted. The extra data is stored in TLS's decrypt buffer.)
- Because the data hasn't been read by tor (it's still inside the TLS),
- this means that sometimes a connection "has stuff to read" even when
- poll() didn't return POLLIN. The tor_tls_get_pending_bytes function is
- used in main.c to detect TLS objects with non-empty internal buffers.
- Second, the TLS stream's events do not correspond directly to network
- events: sometimes, before a TLS stream can read, the network must be
- ready to write -- or vice versa.
- 1.5. How data flows (An illustration.)
- Suppose an OR receives 256 bytes along an OR connection. These 256
- bytes turn out to be a data relay cell, which gets decrypted and
- delivered to an edge connection. Here we give a possible call sequence
- for the delivery of this data.
- (This may be outdated quickly.)
- do_main_loop -- Calls poll(2), receives a POLLIN event on a struct
- pollfd, then calls:
- conn_read -- Looks up the corresponding connection_t, and calls:
- connection_handle_read -- Calls:
- connection_read_to_buf -- Notices that it has an OR connection so:
- read_to_buf_tls -- Pulls data from the TLS stream onto conn->inbuf.
- connection_process_inbuf -- Notices that it has an OR connection so:
- connection_or_process_inbuf -- Checks whether conn is open, and calls:
- connection_process_cell_from_inbuf -- Notices it has enough data for
- a cell, then calls:
- connection_fetch_from_buf -- Pulls the cell from the buffer.
- cell_unpack -- Decodes the raw cell into a cell_t
- command_process_cell -- Notices it is a relay cell, so calls:
- command_process_relay_cell -- Looks up the circuit for the cell,
- makes sure the circuit is live, then passes the cell to:
- circuit_deliver_relay_cell -- Passes the cell to each of:
- relay_crypt -- Strips a layer of encryption from the cell and
- notices that the cell is for local delivery.
- connection_edge_process_relay_cell -- extracts the cell's
- relay command, and makes sure the edge connection is
- open. Since it has a DATA cell and an open connection,
- calls:
- circuit_consider_sending_sendme -- check if the total number
- of cells received by all streams on this circuit is
- enough that we should send back an acknowledgement
- (requesting that more cells be sent to any stream).
- connection_write_to_buf -- To place the data on the outgoing
- buffer of the correct edge connection, by calling:
- connection_start_writing -- To tell the main poll loop about
- the pending data.
- write_to_buf -- To actually place the outgoing data on the
- edge connection.
- connection_consider_sending_sendme -- if the outbuf waiting
- to flush to the exit connection is not too full, check
- if the total number of cells received on this stream
- is enough that we should send back an acknowledgement
- (requesting that more cells be sent to this stream).
- In a subsequent iteration, main notices that the edge connection is
- ready for writing:
- do_main_loop -- Calls poll(2), receives a POLLOUT event on a struct
- pollfd, then calls:
- conn_write -- Looks up the corresponding connection_t, and calls:
- connection_handle_write -- This isn't a TLS connection, so calls:
- flush_buf -- Delivers data from the edge connection's outbuf to the
- network.
- connection_wants_to_flush -- Reports that all data has been flushed.
- connection_finished_flushing -- Notices the connection is an exit,
- and calls:
- connection_edge_finished_flushing -- The connection is open, so it
- calls:
- connection_stop_writing -- Tells the main poll loop that this
- connection has no more data to write.
- connection_consider_sending_sendme -- now that the outbuf
- is empty, check again if the total number of cells
- received on this stream is enough that we should send
- back an acknowledgement (requesting that more cells be
- sent to this stream).
- 1.6. Routers, descriptors, and directories
- All Tor processes need to keep track of a list of onion routers, for
- several reasons:
- - OPs need to establish connections and circuits to ORs.
- - ORs need to establish connections to other ORs.
- - OPs and ORs need to fetch directories from a directory server.
- - ORs need to upload their descriptors to directory servers.
- - Directory servers need to know which ORs are allowed onto the
- network, what the descriptors are for those ORs, and which of
- those ORs are currently live.
- Thus, every Tor process keeps track of a list of all the ORs it knows
- in a static variable 'directory' in the routers.c module. This
- variable contains a routerinfo_t object for each known OR. On startup,
- the directory is initialized to a list of known directory servers (via
- router_get_list_from_file()). Later, the directory is updated via
- router_get_dir_from_string(). (OPs and ORs retrieve fresh directories
- from directory servers; directory servers generate their own.)
- Every OR must periodically regenerate a router descriptor for itself.
- The descriptor and the corresponding routerinfo_t are stored in the
- 'desc_routerinfo' and 'descriptor' static variables in routers.c.
- Additionally, a directory server keeps track of a list of the
- router descriptors it knows in a separate list in dirserv.c. It
- uses this list, checking which OR connections are open, to build
- directories.
- 1.7. Data model
-
- [XXX]
- 1.8. Flow control
- [XXX]
- 2. Coding conventions
- 2.1. Details
- Use tor_malloc, tor_strdup, and tor_gettimeofday instead of their
- generic equivalents. (They always succeed or exit.)
- Use INLINE instead of 'inline', so that we work properly on windows.
- 2.2. Calling and naming conventions
- Whenever possible, functions should return -1 on error and and 0 on
- success.
- For multi-word identifiers, use lowercase words combined with
- underscores. (e.g., "multi_word_identifier"). Use ALL_CAPS for macros and
- constants.
- Typenames should end with "_t".
- Function names should be prefixed with a module name or object name. (In
- general, code to manipulate an object should be a module with the same
- name as the object, so it's hard to tell which convention is used.)
- Functions that do things should have imperative-verb names
- (e.g. buffer_clear, buffer_resize); functions that return booleans should
- have predicate names (e.g. buffer_is_empty, buffer_needs_resizing).
- 2.3. What To Optimize
- Don't optimize anything if it's not in the critical path. Right now,
- the critical path seems to be AES, logging, and the network itself.
- Feel free to do your own profiling to determine otherwise.
- 2.4. Log conventions
- Log convention: use only these four log severities.
- ERR is if something fatal just happened.
- WARN if something bad happened, but we're still running. The
- bad thing is either a bug in the code, an attack or buggy
- protocol/implementation of the remote peer, etc. The operator should
- examine the bad thing and try to correct it.
- (No error or warning messages should be expected during normal OR or OP
- operation. I expect most people to run on -l warn eventually. If a
- library function is currently called such that failure always means
- ERR, then the library function should log WARN and let the caller
- log ERR.)
- INFO means something happened (maybe bad, maybe ok), but there's nothing
- you need to (or can) do about it.
- DEBUG is for everything louder than INFO.
- [XXX Proposed convention: every messages of severity INFO or higher should
- either (A) be intelligible to end-users who don't know the Tor source; or
- (B) somehow inform the end-users that they aren't expected to understand
- the message (perhaps with a string like "internal error"). Option (A) is
- to be preferred to option (B). -NM]
- 3. References
- About Tor
- See http://freehaven.net/tor/
- http://freehaven.net/tor/cvs/doc/tor-spec.txt
- http://freehaven.net/tor/cvs/doc/tor-design.tex
- http://freehaven.net/tor/cvs/doc/FAQ
- About anonymity
- See http://freehaven.net/anonbib/
- About nonblocking IO
- [XXX insert references]
- # ======================================================================
- # Old HACKING document; merge into the above, move into tor-design.tex,
- # or delete.
- # ======================================================================
- The pieces.
- Routers. Onion routers, as far as the 'tor' program is concerned,
- are a bunch of data items that are loaded into the router_array when
- the program starts. Periodically it downloads a new set of routers
- from a directory server, and updates the router_array. When a new OR
- connection is started (see below), the relevant information is copied
- from the router struct to the connection struct.
- Connections. A connection is a long-standing tcp socket between
- nodes. A connection is named based on what it's connected to -- an "OR
- connection" has an onion router on the other end, an "OP connection" has
- an onion proxy on the other end, an "exit connection" has a website or
- other server on the other end, and an "AP connection" has an application
- proxy (and thus a user) on the other end.
- Circuits. A circuit is a path over the onion routing
- network. Applications can connect to one end of the circuit, and can
- create exit connections at the other end of the circuit. AP and exit
- connections have only one circuit associated with them (and thus these
- connection types are closed when the circuit is closed), whereas OP and
- OR connections multiplex many circuits at once, and stay standing even
- when there are no circuits running over them.
- Streams. Streams are specific conversations between an AP and an exit.
- Streams are multiplexed over circuits.
- Cells. Some connections, specifically OR and OP connections, speak
- "cells". This means that data over that connection is bundled into 256
- byte packets (8 bytes of header and 248 bytes of payload). Each cell has
- a type, or "command", which indicates what it's for.
- Robustness features.
- [XXX no longer up to date]
- Bandwidth throttling. Each cell-speaking connection has a maximum
- bandwidth it can use, as specified in the routers.or file. Bandwidth
- throttling can occur on both the sender side and the receiving side. If
- the LinkPadding option is on, the sending side sends cells at regularly
- spaced intervals (e.g., a connection with a bandwidth of 25600B/s would
- queue a cell every 10ms). The receiving side protects against misbehaving
- servers that send cells more frequently, by using a simple token bucket:
- Each connection has a token bucket with a specified capacity. Tokens are
- added to the bucket each second (when the bucket is full, new tokens
- are discarded.) Each token represents permission to receive one byte
- from the network --- to receive a byte, the connection must remove a
- token from the bucket. Thus if the bucket is empty, that connection must
- wait until more tokens arrive. The number of tokens we add enforces a
- longterm average rate of incoming bytes, yet we still permit short-term
- bursts above the allowed bandwidth. Currently bucket sizes are set to
- ten seconds worth of traffic.
- The bandwidth throttling uses TCP to push back when we stop reading.
- We extend it with token buckets to allow more flexibility for traffic
- bursts.
- Data congestion control. Even with the above bandwidth throttling,
- we still need to worry about congestion, either accidental or intentional.
- If a lot of people make circuits into same node, and they all come out
- through the same connection, then that connection may become saturated
- (be unable to send out data cells as quickly as it wants to). An adversary
- can make a 'put' request through the onion routing network to a webserver
- he owns, and then refuse to read any of the bytes at the webserver end
- of the circuit. These bottlenecks can propagate back through the entire
- network, mucking up everything.
- (See the tor-spec.txt document for details of how congestion control
- works.)
- In practice, all the nodes in the circuit maintain a receive window
- close to maximum except the exit node, which stays around 0, periodically
- receiving a sendme and reading more data cells from the webserver.
- In this way we can use pretty much all of the available bandwidth for
- data, but gracefully back off when faced with multiple circuits (a new
- sendme arrives only after some cells have traversed the entire network),
- stalled network connections, or attacks.
- We don't need to reimplement full tcp windows, with sequence numbers,
- the ability to drop cells when we're full etc, because the tcp streams
- already guarantee in-order delivery of each cell. Rather than trying
- to build some sort of tcp-on-tcp scheme, we implement this minimal data
- congestion control; so far it's enough.
- Router twins. In many cases when we ask for a router with a given
- address and port, we really mean a router who knows a given key. Router
- twins are two or more routers that share the same private key. We thus
- give routers extra flexibility in choosing the next hop in the circuit: if
- some of the twins are down or slow, it can choose the more available ones.
- Currently the code tries for the primary router first, and if it's down,
- chooses the first available twin.
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