123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185 |
- #ifndef __CDPF_HPP__
- #define __CDPF_HPP__
- #include <tuple>
- #include "mpcio.hpp"
- #include "coroutine.hpp"
- #include "types.hpp"
- #include "dpf.hpp"
- // DPFs for doing comparisons of (typically) 64-bit values. We use the
- // technique from:
- //
- // Kyle Storrier, Adithya Vadapalli, Allan Lyons, Ryan Henry.
- // Grotto: Screaming fast (2 + 1)-PC for Z_{2^n} via (2, 2)-DPFs
- // https://eprint.iacr.org/2023/108
- //
- // The idea is that we have a pair of DPFs with 64-bit inputs and a
- // single-bit output. The outputs of these DPFs are the same for all
- // 64-bit inputs x except for one special one (target), where they're
- // different, but if you have just one of the DPFs, you can't tell what
- // the value of target is. The construction of the DPF is a binary
- // tree, where each interior node has a 128-bit value, the low bit of
- // which is the "flag" bit. The invariant is that if a node is on the
- // path leading to the target, then not only are the two 128-bit values
- // on the node (one from each DPF) different, but their flag (low) bits
- // are themselves different, and if a node is not on the path leading to
- // the target, then its 128-bit value is the _same_ in the two DPFs.
- // Each DPF also comes with an additive share (target0 or target1) of
- // the random target value.
- //
- // Given additive shares x0 and x1 of x, two parties can determine
- // bitwise shares of whether x>0 as follows: exchange (target0-x0) and
- // (target1-x1); both sides add them to produce S = (target-x).
- // Notionally consider (but do not actually construct) a bit vector V of
- // length 2^64 with 1s at positions S+1, S+2, ..., S+(2^63-1), wrapping
- // around if the indices exceed 2^64-1. Now consider (but again do not
- // actually do) the dot product of V with the full evaluation of the
- // DPFs. The full evaluations of the DPFs are random bit vectors that
- // differ in only the bit at position target, so the two dot products
- // (which are each a single bit) will be a bitwise shraring of the value
- // of V at position target. Note that if V[target] = 1, then target =
- // S+k for some 1 <= k <= 2^63-1, then since target = S+x, we have that
- // x = k is in that same range; i.e. x>0 as a 64-bit signed integer (and
- // similarly if V[target] = 0, then x <= 0.
- //
- // So far, this is all standard, and for DPFs of smaller depth, this is
- // the same technique we're doing for RDPFs. But we can't do it for
- // vectors of size 2^64; that's too big. Even for 2^32 it would be
- // annoying. The observation made in the Grotto paper is that you can
- // actually compute this bit sharing in time linear in the *depth* of
- // the DPF (that is, logarithmic in the length of V), for some kinds of
- // vectors V, including the "single block of 1s" one described above.
- //
- // The key insight is that if you look at any _interior_ node of the
- // tree, the corresponding nodes on the two DPFs will be a bit sharing
- // of the sum of all the leaves in the subtree rooted at that interior
- // node: 0 if target is not in that subtree, and 1 if it is. So you
- // just have to find the minimal set of interior nodes such that the
- // leaves of the subtrees rooted at those nodes is exactly the block of
- // 1s in V, and then each party adds up the flag bits of those leaves.
- // The result is a bit sharing of 1 if V[target]=1 and 0 if V[target]=0;
- // that is, it is a bit sharing of V[target], and so (as above) of the
- // result of the comparison [x>0]. You can also find and evaluate the
- // flag bits of this minimal set in time and memory linear in the depth
- // of the DPF.
- //
- // So at the end, we've computed a bit sharing of [x>0] with local
- // computation linear in the depth of the DPF (concretely, 114 AES
- // operations), and only a *single word* of communication in each
- // direction (exchanging the target{i}-x{i} values). Of course, this
- // assumes you have one pair of these DPFs lying around, and you have to
- // use a fresh pair with a fresh random target value for each
- // comparison, since revealing target-x for two different x's but the
- // same target leaks the difference of the x's. But in the 3-party
- // setting (or even the 2+1-party setting), you can just have the server
- // at preprocessing time precompute a bunch of these pairs in advance,
- // and hand bunches of the first item in each pair to player 0 and the
- // second item in each pair to player 1 (a single message from the
- // server to each of player 0 and player 1). These DPFs are very fast to
- // compute, and very small (< 1KB each) to transmit and store.
- // See also dpf.hpp for the differences between these DPFs and the ones
- // we use for oblivious random access to memory.
- struct CDPF : public DPF {
- // Additive and XOR shares of the target value
- RegAS as_target;
- RegXS xs_target;
- // The extra correction word we'll need for the right child at the
- // final leaf layer; this is needed because we're making the tree 7
- // layers shorter than you would naively expect (depth 57 instead of
- // 64), and having the 128-bit labels on the leaf nodes directly
- // represent the 128 bits that would have come out of the subtree of
- // a (notional) depth-64 tree rooted at that depth-57 node.
- DPFnode leaf_cwr;
- // Generate a pair of CDPFs with the given target value
- //
- // Cost:
- // 4*VALUE_BITS - 28 = 228 local AES operations
- static std::tuple<CDPF,CDPF> generate(value_t target, size_t &aes_ops);
- // Generate a pair of CDPFs with a random target value
- //
- // Cost:
- // 4*VALUE_BITS - 28 = 228 local AES operations
- static std::tuple<CDPF,CDPF> generate(size_t &aes_ops);
- // Descend from the parent of a leaf node to the leaf node
- inline DPFnode descend_to_leaf(const DPFnode &parent,
- bit_t whichchild, size_t &aes_ops) const;
- // Get the leaf node for the given input. We don't actually use
- // this in the protocol, but it's useful for testing.
- DPFnode leaf(value_t input, size_t &aes_ops) const;
- // Get the appropriate (RegXS or RegAS) target
- inline void get_target(RegAS &target) const { target = as_target; }
- inline void get_target(RegXS &target) const { target = xs_target; }
- // Compare the given additively shared element to 0. The output is
- // a triple of bit shares; the first is a share of 1 iff the
- // reconstruction of the element is negative; the second iff it is
- // 0; the third iff it is positive. (All as two's-complement
- // VALUE_BIT-bit integers.) Note in particular that exactly one of
- // the outputs will be a share of 1, so you can do "greater than or
- // equal to" just by adding the greater and equal outputs together.
- // Note also that you can compare two RegAS values A and B by
- // passing A-B here.
- //
- // Cost:
- // 1 word sent in 1 message
- // 2*VALUE_BITS - 14 = 114 local AES operations
- std::tuple<RegBS,RegBS,RegBS> compare(MPCTIO &tio, yield_t &yield,
- RegAS x, size_t &aes_ops);
- // You can call this version directly if you already have S = target-x
- // reconstructed. This routine is entirely local; no communication
- // is needed.
- //
- // Cost:
- // 2*VALUE_BITS - 14 = 114 local AES operations
- std::tuple<RegBS,RegBS,RegBS> compare(value_t S, size_t &aes_ops);
- // Determine whether the given additively or XOR shared element is 0.
- // The output is a bit share, which is a share of 1 iff the passed
- // element is a share of 0. Note also that you can compare two RegAS or
- // RegXS values A and B for equality by passing A-B here.
- //
- // Cost:
- // 1 word sent in 1 message
- // VALUE_BITS - 7 = 57 local AES operations
- template <typename T>
- RegBS is_zero(MPCTIO &tio, yield_t &yield,
- const T &x, size_t &aes_ops);
- // You can call this version directly if you already have S = target-x
- // reconstructed. This routine is entirely local; no communication
- // is needed. This function is identical to compare, above, except that
- // it only computes what's needed for the eq output.
- //
- // Cost:
- // VALUE_BITS - 7 = 57 local AES operations
- RegBS is_zero(value_t S, size_t &aes_ops);
- };
- // Descend from the parent of a leaf node to the leaf node
- inline DPFnode CDPF::descend_to_leaf(const DPFnode &parent,
- bit_t whichchild, size_t &aes_ops) const
- {
- DPFnode prgout;
- bool flag = get_lsb(parent);
- prg(prgout, parent, whichchild, aes_ops);
- if (flag) {
- DPFnode CW = cw.back();
- DPFnode CWR = leaf_cwr;
- prgout ^= (whichchild ? CWR : CW);
- }
- return prgout;
- }
- #include "cdpf.tcc"
- #endif
|