heap-profile-stats.h 3.5 KB

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  1. // -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
  2. // Copyright (c) 2013, Google Inc.
  3. // All rights reserved.
  4. //
  5. // Redistribution and use in source and binary forms, with or without
  6. // modification, are permitted provided that the following conditions are
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  8. //
  9. // * Redistributions of source code must retain the above copyright
  10. // notice, this list of conditions and the following disclaimer.
  11. // * Redistributions in binary form must reproduce the above
  12. // copyright notice, this list of conditions and the following disclaimer
  13. // in the documentation and/or other materials provided with the
  14. // distribution.
  15. // * Neither the name of Google Inc. nor the names of its
  16. // contributors may be used to endorse or promote products derived from
  17. // this software without specific prior written permission.
  18. //
  19. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  20. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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  22. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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  29. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  30. // This file defines structs to accumulate memory allocation and deallocation
  31. // counts. These structs are commonly used for malloc (in HeapProfileTable)
  32. // and mmap (in MemoryRegionMap).
  33. // A bucket is data structure for heap profiling to store a pair of a stack
  34. // trace and counts of (de)allocation. Buckets are stored in a hash table
  35. // which is declared as "HeapProfileBucket**".
  36. //
  37. // A hash value is computed from a stack trace. Collision in the hash table
  38. // is resolved by separate chaining with linked lists. The links in the list
  39. // are implemented with the member "HeapProfileBucket* next".
  40. //
  41. // A structure of a hash table HeapProfileBucket** bucket_table would be like:
  42. // bucket_table[0] => NULL
  43. // bucket_table[1] => HeapProfileBucket() => HeapProfileBucket() => NULL
  44. // ...
  45. // bucket_table[i] => HeapProfileBucket() => NULL
  46. // ...
  47. // bucket_table[n] => HeapProfileBucket() => NULL
  48. #ifndef HEAP_PROFILE_STATS_H_
  49. #define HEAP_PROFILE_STATS_H_
  50. struct HeapProfileStats {
  51. // Returns true if the two HeapProfileStats are semantically equal.
  52. bool Equivalent(const HeapProfileStats& other) const {
  53. return allocs - frees == other.allocs - other.frees &&
  54. alloc_size - free_size == other.alloc_size - other.free_size;
  55. }
  56. int32 allocs; // Number of allocation calls.
  57. int32 frees; // Number of free calls.
  58. int64 alloc_size; // Total size of all allocated objects so far.
  59. int64 free_size; // Total size of all freed objects so far.
  60. };
  61. // Allocation and deallocation statistics per each stack trace.
  62. struct HeapProfileBucket : public HeapProfileStats {
  63. // Longest stack trace we record.
  64. static const int kMaxStackDepth = 32;
  65. uintptr_t hash; // Hash value of the stack trace.
  66. int depth; // Depth of stack trace.
  67. const void** stack; // Stack trace.
  68. HeapProfileBucket* next; // Next entry in hash-table.
  69. };
  70. #endif // HEAP_PROFILE_STATS_H_